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’Alwa’s Legacy’ Kickstarter Launched

  • Currently have raised over $8,000.
  • Coming first to PC and Nintendo Switch.
  • No need to have played Alwa’s Awakening.

 

Developer Elden Pixels has launched a Kickstarter campaign for Alwa’s Legacy. The developers have called it a modern retro game follow up to their 2017-released Alwa’s Awakening. The goal is to raise $25,939 to have their title release on Nintendo Switch and PC via Steam and GOG in spring 2020. Should this happen, PlayStation 4 and Xbox One versions would follow after.

Alwa’s Legacy takes place in the world of Alwa, and will begin with protagonist Zoe waking up in a strange land. Despite everything feeling familiar to her, she has no idea how she arrived or where she is. It’s as if she’s been here before. Zoe is then approached by an older woman who claims she was sent her to save them. She is told to get to the Town of Westwood and find the old woman. This is where our journey begins.

Alwa’s Legacy centers its core gameplay around the magic staff. Your staff is used for mobility, attacking, and puzzle solving. You’ll also have to travel through dangerous dungeons and defeat tons of enemies to save the land. The developers have said that their aim was to create a protagonist that was relatable, strong, and with great mobility. Another core pillar of development is to allow players freedom to explore. Some key features are as follows:

  • An interconnected world with many branching paths (We guess some would call it a Metroidvania)
  •  Massive background parallax artwork by pixel artist Vierbit 
  •  Many dungeons that each has a unique look and design and of course lots of bosses (attack their weak spots)
  •  A skill tree that would put any RPG to shame (Not really, but we have 16 upgrades)
  •  Chip music soundtrack with 25 tracks made by chip artist RushJet1(1001 Spikes and PewDiePie’s Legend of the Brofist etc.)
  •  Modern sound design by Joel Bille (Ghost Giant and Fe by Zoink Games/Electronic Arts)
  •  Full controller support and layout for all common controllers
  •  Accessibility and gameplay settings to easily change up the difficulty level
  •  A talking pig NPC (pettable of course) 

After the success of Alwa’s Awakening, the team decided to pursue indie game development full time. Both are standalone experiences, so you don’t have to play one to understand the other. If you would like to support the developers and pick Alwa’s Awakening, you can do so here. If you’ve played it already, how was it? Would you recommend it? Are you excited for Alwa’s Legacy? To stay up to date, make sure to follow the developers on Twitter, Facebook, Discord and their official website.

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