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‘Animal Crossing’ Direct Sheds Light on Island Living

  • Tom Nook himself rolls out the need to know on island living.
  • Special Animal Crossing: New Horizons Direct runs nearly half an hour in length.
  • Presentation is broken down into three parts: A recap, new developments, and FAQS.

One of the complaints about Animal Crossing: New Horizons since its initial announcement, and followup delay, is just how sparse the information coming out has been. Sure we’ve gotten bits and pieces here and there, but it’s never really come together as a whole. Now sure, the knew jerk reaction for many is to say, “Well, Animal Crossing is Animal Crossing,” and I can tell you as a longtime fan of the series that while that’s true to a point, there are changes that can make or break the experience. Even while at its lowest point Animal Crossing has had its share of fun for the fans, the lasting power rests entirely on how well the new features blend with the tried and true slice-of-life gameplay. Nintendo heard the concerns and brought us a Nintendo Direct dedicated entirely to Animal Crossing: New Horizons.

Beginning with an opening announcement from everyone’s favorite shop owner turned real estate mogul, Tom Nook welcomed viewers to watch a nearly half-hour live stream to talk about all the ins and outs of Animal Crossing: New Horizons. The event was broken down into three parts consisting of a recap of everything we know so far, discussing new information, and then diving into answer some of the most frequently asked questions. If you missed the live stream, you can watch the full video below.

 

I don’t know about you, but most of my questions and concerns were all addressed there. In particular, the level of control we have over our island is sure to bring the Animal Crossing experience to life like never before. At first, I was worried about the lack of New Leaf’s Main Street, but now knowing that we have more control than ever before over the placement of everything from shops to other residential homes, your island can be a quaint island getaway or a bustling mini-metropolis at your whim.

I also have to give a nod to how town population will work this time by getting players more involved in the process by not only inviting others to town first hand, but having the ability at times to send out invites to try to get some new island dwellers in the town. Between craftable items and the amount of control players will have this time around, you’re guaranteed to feel more large-and-in-charge than ever before. But more importantly for the first time you can make your Animal Crossing experience your definition of perfect. As long as nothing hidden rears its head (we know how it all went down with Pocket Camp) then Animal Crossing: New Horizons could very well be not just the latest entry to the franchise, but the best one.