Posts by Kyle Payne

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    The Joy of Comic Con

    It’s been 49 years since San Diego Comic Con was a tiny, one-day event called San Diego’s Golden State Comic-Minicon. Various creators and fans of comics, films, and books appeared at the event across various genres, including science fiction and fantasy. This small event was a test, a glimmer of hope of what it could…

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    Reviews Need to Change

    The scoring system in reviews has become an arbitrary system that has become less about the games and more about personal beliefs and self-interests. They’ve also caused countless arguments between gamers because of the discrepancies of what a game is given sometimes versus what it’s perceived to deserve. Social media is littered with arguments that…

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    Gaming: a Mental Health Disorder

    The World Health Organization has added a new disorder to its list, and it’s gaming. That’s right—gaming can now be considered a mental health disorder. The symptoms of this disease are an inability to stop oneself from gaming, to be so completely consumed into gaming that all other aspects of your life descend into chaos….

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    Analyzing EA’s Move From Single-Player to Multi-Player

    In 2017, EA made the decision to pull their resources away from single-player games and focus more heavily into multiplayer and games as a service experience. They used Mass Effect Andromeda’s poor sales and consumer reaction as an example, cancelled their linear-looking Star Wars game that at one point had Uncharted series creator Amy Hennig…

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    Stadia: My Thoughts on its Potential

    There is a division between gamers and their feelings towards Google’s entry in the video game market with their subscription-based service: Stadia. There are many reasons to be concerned for this service, it’s future, and it’s longevity. Some criticisms hold some merit, but I do believe that Google can find an audience, a market, if…

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    Sony’s Censorship Policy

      Sony has implemented a set of guidelines for games released on their platform that censors more risqué elements within them. According to an interview with The Wall Street Journal, this was mostly due to them wanting to get in front of, and prevent, any potential backlash from social and global audiences around the world…