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‘Dead By Daylight’ Turns Ghost Face up to 11 Before Release

 

  • Ghost Face appeared in the Player Test Build on June 4th.
  • He was very weak and easily countered on test release.
  • New buffs make Ghost Face very powerful.

Ghost Face makes his way into the world of Dead by Daylight very soon, but until recently fans did not see him as much of a threat. Triggering his stalking mode was announced by a loud audio cue; his exposed status effect on survivors had almost no effect due to its short duration for how long you have to stalk them, and detecting him while he was stalking could be done by simply spinning your camera. With the new update, Ghost Face has gone from a nearly harmless stalker to a cold-blooded murder machine. Let’s look at a quick rundown of his abilities and how they’ve changed.

Firstly, “The global audio cue when activating Night Shroud has been removed. The range of Ghost Face’s audio has been reduced to 8m from 16m when Night Shroud is active.” Previously, Ghost Face would emit a noise that every survivor heard when activating the Night Shroud power, but this immediately put them on high alert, spinning their cameras in an attempt to catch him in detection range and negate his ability. Speaking of detection, there’s been a lot of changes there:

Reduced the detection zone: It is now more focused more tightly on the center of the screen.

Added a buffer before the reveal phase to prevent Survivors from spinning their camera to reveal Ghost Face.

Increased detection time to 1.5 seconds from 1 second.

Increased the amount of the Killer that needs to be visible in order to begin revealing

The detection zone while crouched has been tweaked and is now closer to the top of his head, making him harder to detect while crouched.

The off-screen detection indicator is now visible for the entire duration of the reveal phase.

Ghost Face will now receive a short Killer Instinct effect on the Survivor that revealed them.

Night Shroud will now hide the red stain at all times rather than only while crouched

Increased crouch speed to 3.6m/s from 3.45m/s

Fixed an issue that allowed Survivors to reveal Ghost Face before Night Shroud was active.

These changes do a lot of things, all of which are primarily focused on making it harder for survivors to use cheap tricks against him, like doing a quick 360° spin and detecting Ghost Face. Lastly, they announced some changes to his stalking features: “Stalk progress no longer regresses over time and is instead reset when the Survivor is marked, hit, or downed. Increased the duration of the exposed effect to 45 seconds from 20 seconds.” This was designed because stalking survivors was unreasonably difficult, especially with how it decreased while they were not being stalked. Developers believe this should make it much easier to dispose of survivors on a level equal to other killers.

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  1. I think the buff was extremely important for this Killer. Played against him on the PTB several times and it wasn’t even fun as a survivor. He was just so weak. I’m really liking the changes and I’m pretty excited to see him released.

  2. He has low movement speed compared to other killers. Its easy to outrun him even without a perks.(i was running guy around with sprint burst, balance landing and DH around for 12 minutes. Was exposed the whole time – but it does not matter if killer can`t hit you)
    Changes to his stalk are good.(its really easy to test a killer. Get 4 friends with flashlights. and if he can`t down any one of you even with perks – then killer needs buff)

    He can actually do stuff now if he is tactical(cut off survivors). Otherwise he will not gonna catch them

  3. FlameHeart979 on June 16, 2019 at 3:04 am said

    This guy’s one of the most iconic movie villains of all time. He BETTER be good.

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