‘Door Kickers 2: Task Force North’ Deploys Summer 2020
- Followup to 2014’s tactical strategy game.
- Guide your task force through several top-down scenarios.
- Check your corners!
It’s been so long since the last time I heard about Door Kickers 2 that I almost forgot it was even happening. However, after a long wait, we’re finally seeing some progress in the form of a 44 second announcement trailer from KillHouse Games. Pulling players out of the role of police SWAT members and instead enlisting them as soldiers fighting in the Middle East, Door Kickers 2: Task Force North is set to deploy into Steam Early Access later this year.
The change in the atmosphere gives it a completely new flavor almost immediately. While the original Door Kickers had players dealing with domestic problems such as gangs and organized crime rings, Door Kickers 2 is leaning more heavily into the military side of things. The trailer depicts a daring raid on a Middle Eastern compound that at first starts out quietly enough, but once things hit the fan it’s a tactical kill sweep through the premises until they’re able to save a hostage at the end. I won’t lie, I’m going to miss the SWAT point of view, as it seems like we don’t have nearly enough games like that these days, but the heart and soul of Door Kickers appears to be intact for the sequel and that’s what matters most.
Here are the quick points listed on the game’s Steam page:
- Top Down view, optimized for tactical analysis
- Real Time gameplay with pause-at-will to analyse and change plans
- No turns, no hexes, no action points – just freeform planning
- Realistic but action packed
- Non-linear levels, multiple paths and break-any*-wall kinda freedom
- Multiple units to play with, each with their distinct playing style
- Weapon customization
- Destructible environment
- Single Player & Online Cooperative Multiplayer (2 players)
- Custom-built 3D engine, allowing for increased moddability
- Mission editor
When the game launches into Steam Early Access in Q2 2020, initially players will have access to the US Army Rangers with plans to add units from different backgrounds going forward. Moving to a modern war setting opens a lot of doors for tactical creativity and general destruction; I’d be lying if I said I wasn’t rewatching that trailer considering which walls they could’ve breached from the start to avoid that very risky outdoor encounter and instead move the battle inward as quickly as possible to confine the enemy to a fish-in-a-barrel situation. While the game won’t be playable on Steam until Q2 this year, KillHouse Games makes mention on Steam that if you’re attending PAX East you can stop by their booth and try the game out.