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  • Are you looking for a Game Dev section

    First, I would like to thank everybody for the hard work they are putting into this place. I finally feel like I am home amongst other gamers. I love how much I am learning from all the awesome people in these forums.

    It would be awesome for a game developer forum, so I can feel comfortable in sharing my content and other people’s content in an appropriate place, because the last time I put some stuff up on the video game forum, there was some appropriate feedback that I should have it somewhere else.

    Heck, I would help moderate that forum if you choose to put it up.

    Thanks guys, you rock!
    13
    Yes
    84.62%
    11
    No
    15.38%
    2
    If you’re interested in Game Development - I run a BitChute Channel to learn how to make video games.
    https://www.bitchute.com/channel/makegamesgreatagain/

  • #2
    In the absence of a more specific subforum I think game development posts should go under Video Games. Just because one person said don't do that doesn't mean you should stop. Unless that person was a mod

    Comment


    • #3
      What aileron said, except that even if it was a mod you should still put it in the games subforum untill they give you a more appropriate place. Though since we aren't allowed to talk about game media, or legislation concerning video game purchasing and playing I wouldn't be surprised if talking about game development is not condoned either.

      I used to frequent the Bay12 forums and they had a great game dev section. Found a lot of good games there while they were in development.

      Comment


      • MakeGamesGreatAgain
        Editing a comment
        My envisioning would not just be for developers showing their games in progress, but also for people to come to learn game development, with several sticky threads with tutorials on 2d/3d art creation and animation, game engine tutorials, coding tutorials, creating game design manuals, etc, etc, etc.

        I wouldn’t think that would break the rules as it would be politically neutral and it would help anybody interested to get some politically neutral game development advice.

        Though, if my BitChute keeps growing the way it does - with almost twice as many views per day as when I started my channel, I may just create those forums myself on another server as a parallel/sister site to these forums in 3 to 6 months.

        After all, I want to teach game development to get politics out of gaming, and these forums and the website is all about talking about games without politics. We could have an open alliance with each other.

    • #4
      I think a game dev section would be good as long as it follows the same rules and isn't used as a loophole to bypass them.
      New Forum Ability Unlocked: Signature!

      Comment


      • MakeGamesGreatAgain
        Editing a comment
        I’m would love to see it myself, but they might want to have some distance from game developers.

        I may just create a similar type of forums myself in 4 to 8 months, one for tutorials, one for games in progress, one for discussions in game engines, one for discussions in game play, etc, etc, etc.

        If my BitChute Channel keeps on growing the way it is right now, from 11 views per day at the end of Nov, to almost 20 views per day as of today, what am I going to be by May or Sept? How many would join up a forum on game development, to learn, share and help each other out.

        I would be more than happy to have an open alliance with Exclusively Games, because I want to help get politics out of games by teaching game development, so people can then avoid going to colleges and universities with ethic courses that would have the SJW seal of approval, while the whole idea of this site is to get rid of politics in games, and just focus on the game play and real news for games that are coming out - GMTA - our time to grow is now.

    • #5
      I'm not a developer but I am a businessman/marketer/manager and I have some really good ideas for games I would like to make. I half expected a game dev section of this forum to be added by default as it seems a logical extension for what this project is designed to do - provide a non-political platform for all things gaming.

      It would be great to have a place where actual devs can chat anonymously and then maybe team up to develop IRL.

      It would also be good for gamers, and people like me who are gamers who also have aspirations of setting up a studio, to learn the tricks of the trade and understand the issues devs face.

      Tl;dr - do it please mods!

      Comment


      • MakeGamesGreatAgain
        Editing a comment
        I think the big thing will be percieved bias.

        Let’s say a bunch of gaming devs do come to this forum and they start working on games IRL together (which is one of my hopes my YT/BC channel will do).

        People can then look at the reviews of those games from Exclusive Games website, and people will shout from the rooftops how biased this all is. Promoting games that they help create. It’d be just like GamerGate all over again. . .

        I can’t believe I am giving the argument against this, as the original OP. . .

        If that is the concern, it may never happen - but if I continue to do the work that I am doing with my channels for Game Development, I may have a companion site for game developers in a year or so, focusing on learning games in a non-political way, going from a complete newbie to game development to the final creation video.

    • #6
      Before that forum comes up, does anyone have experience developing games? (obviously not talking AAA) I wanted to learn how to do development to eventually start a studio in the future. I figure the best way to run a studio is to know how to program myself. Where would be a good place to learn how to program games? (genre in mind: RPG)

      Comment


      • MakeGamesGreatAgain
        Editing a comment
        Me, it’s why I am proposing thing.

        I developed some modules for NeverWinter Nights, a level in steam engine, and a level in the Unreal engine.

        Since Sept. 2018, I am working on a full fledged game while working on a game development channel, teaching people how to create a video game from start to finish, though I only have the basics right now.

        But the big thing is perceived bias - how would it look for Exclusively Games.com to provide a really positive view of a video game that got concieved off of these forums, where developers like myself worked our asses off.

        1.) Would they want to give a bad review on something their forums helped create, alienating their own users.
        2.) People looking to discredit this movement will just have to point - that game was developed by people on this forum, and they say it’s a great game. This is exactly what they accuse us of - collusion.

        That has all kinds of conitations, including the biggest - that’s exactly why GamerGate happened.

        Maybe an arm’s length community that has a similar focus, but is independent, so there is less bias and more freedom for the writers to really say what they want to say if the game devs do screw the pooch!
        Last edited by MakeGamesGreatAgain; 01-11-2019, 09:56 PM. Reason: Playing Devil’s Advocate

      • B_Dash
        B_Dash commented
        Editing a comment
        I recreated a zelda type game in school. I would suggest if you are doing an RPG, id go with Monogame. Axiom Verge was made using that and it's really quick to get things going. The tutorials are awesome. I had a character moving around with in ten minutes. And if you are doing top down, final fantasy NES type games, it will be perfect. For more 3D games, I am not sure. But I would suggest starting with 2d games, less physics and math to deal with.

    • #7
      Originally posted by rot1npieces View Post
      Before that forum comes up, does anyone have experience developing games? (obviously not talking AAA) I wanted to learn how to do development to eventually start a studio in the future. I figure the best way to run a studio is to know how to program myself. Where would be a good place to learn how to program games? (genre in mind: RPG)
      If you've never developed anything before it'll probably be a struggle to start with games, especially if you're self taught, but my advice would be to pick an engine like Unity and get a big ass book that covers the basics of using it.
      Iconoclast

      Comment


      • B_Dash
        B_Dash commented
        Editing a comment
        Don't buy a book. I have a Bachelor's of Science in Computer Science and I am ABET certified, which means I had to take a test for programming that was three hours long after my first year and if I failed, I would be kicked out of the program. I didn't, and I never touched a book. StackOverflow is your friend. Just don't post anything. They are rude. Also, start small. I used Monogame in a school assignment and I had a character up and running around, full animation and everything in about five or ten minutes.

      • Aidy
        Aidy commented
        Editing a comment
        Fair doos. I've been a professional programmer for 20 years and I've been involved in lots of major websites that you might even have used yourself. University only teaches you the theory, and it's up to you to apply that theory to any technology you want to use. As technology moves and evolves fast you have either to be constantly doing new degrees, or be self-learning and the best way to self-learn is to buy a book from people that were involved in, or know the technology. Every few years technology takes leaps such that what you know is now irrelevant and you have to either sink or swim. If you think you're going to learn as much from a few stack overflow threads as you're going to learn from a 500 page book that teaches you every conceivable aspect of a given technology then good luck.

      • B_Dash
        B_Dash commented
        Editing a comment
        I do actually. The books are way too expensive and show basic stuff you can figure out if you have the theory. So doing is better than reading. And really, the technology is the same. Just different syntax. A for loop will be a for loop not matter what.

    • #8
      Yes, and we need many other sub sections. Many others have also left suggestions for more sub sections. At the moment this forum is topic soup.

      Comment


      • #9
        Originally posted by Aidy View Post

        If you've never developed anything before it'll probably be a struggle to start with games, especially if you're self taught, but my advice would be to pick an engine like Unity and get a big ass book that covers the basics of using it.
        I've done HTML and web design, but it was only a few university courses. Is Unity written in a specific language? Should I get a Unity book or a Java/other language book? I'd rather not be self taught, but it will have to do for now. I'll probably take a few classes sometime, but I gotta pay off my student loan first. (personal advice for everyone, don't just get a business degree. Dual major, get a concentration or minor in something else like accounting)

        Comment


        • #10
          Originally posted by rot1npieces View Post

          I've done HTML and web design, but it was only a few university courses. Is Unity written in a specific language? Should I get a Unity book or a Java/other language book? I'd rather not be self taught, but it will have to do for now. I'll probably take a few classes sometime, but I gotta pay off my student loan first. (personal advice for everyone, don't just get a business degree. Dual major, get a concentration or minor in something else like accounting)
          HTML and web design isn't development Don't mean to sound snobby, but they involve entirely different skill sets. Unity is mainly a Microsoft focused engine (it can run on other platforms though) so the primary language you use with it is c# which is an MS language (based around C notation, obviously).
          Iconoclast

          Comment


          • #11
            Originally posted by Aidy View Post

            HTML and web design isn't development Don't mean to sound snobby, but they involve entirely different skill sets. Unity is mainly a Microsoft focused engine (it can run on other platforms though) so the primary language you use with it is c# which is an MS language (based around C notation, obviously).
            Eh, I know it's not the same but I meant it to be that I've done some computer work that involves logic steps and needing sequence of events for things to run properly.

            Most of the videos I see online of Unity are 3D games. Is it possible to make a 2D game in it? I like old skool RPGs and wanted to make ones like that to get my feet wet. I figure I'm never ever going to be able to compete with AAA games with budget or graphics, so I wanted to go a 2D route (think Suikoden 2 on the Playstation).

            Comment


            • rot1npieces
              rot1npieces commented
              Editing a comment
              What do you mean game dev bots? Is that the twitter account? Or do you mean game dev's like Blizzard or whatever have bots that post tutorials and random things?

            • MakeGamesGreatAgain
              Editing a comment
              If you’re on Twitter, and use the hashtag #GameDev or #GameDevelopment, there are a variety of automated accounts (bots) that will share your content. This allows you to find other Game Devs, and people throwing up tutorials and all kinds of resources for you to use.

              It’s an awesome resource.

              Here’s two of the one’s I follow

              https://twitter.com/Game_DevBot
              https://twitter.com/GameDev_RT
              Last edited by MakeGamesGreatAgain; 01-12-2019, 12:02 AM.

            • rot1npieces
              rot1npieces commented
              Editing a comment
              Good to know! I'll for sure follow

          • #12
            @MakeGamesGreatAgain

            I think the big thing will be percieved bias.

            Let’s say a bunch of gaming devs do come to this forum and they start working on games IRL together (which is one of my hopes my YT/BC channel will do).

            People can then look at the reviews of those games from Exclusive Games website, and people will shout from the rooftops how biased this all is. Promoting games that they help create. It’d be just like GamerGate all over again. . .

            I can’t believe I am giving the argument against this, as the original OP. . .

            If that is the concern, it may never happen - but if I continue to do the work that I am doing with my channels for Game Development, I may have a companion site for game developers in a year or so, focusing on learning games in a non-political way, going from a complete newbie to game development to the final creation video.

            - Sorry mate I think you are completely over thinking this.

            Worst case, EG can recuse themselves and say they won't review this game due to it originating on their forums.

            Best case, as I said, you can post anonymously and PM privately, so there is no link back.

            Comment


            • MakeGamesGreatAgain
              Editing a comment
              Like I said, I’m playing Devil’s Advocate.

              There are good reasons for a game dev forum, and there are also things to look out for.

              I still like the idea of having a parallel but aligned website for game devs. I was working towards that before I even heard of this place. That way there can be an open but arm’s length relationship between the two independent entities.
              Last edited by MakeGamesGreatAgain; 01-11-2019, 10:46 PM.
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