I don't think any of these companies are in danger of closing their doors ( yet ) but I do have deep sympathy for the devs and their families who have to stress and worry about whether layoffs could be coming in the near future.We have to understand, the developers just want to provide for their loved ones while doing something they love. It's the executives at the top who twist their beautiful dreams into horrendous nightmares.
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Thoughts on Jeremy's latest video "AAA Games Company Crash"
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Most generic devs work in-house at a specific tasks, and are often shifted around to different long/short-term projects. This means they'll be the last to go. First in line to get the boot will be customer support, community mods, and generic PR/ marketing peeps. Don't worry about the devs too much, as their jobs are specialized - thus more safe. Small studios are a different beast; much more susceptible to cuts.Originally posted by Silent Goddess View PostI don't think any of these companies are in danger of closing their doors ( yet ) but I do have deep sympathy for the devs and their families who have to stress and worry about whether layoffs could be coming in the near future.We have to understand, the developers just want to provide for their loved ones while doing something they love. It's the executives at the top who twist their beautiful dreams into horrendous nightmares.
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I think the current state of the AAA is a just the natural progression of how the world works, we're just seeing it finally ensnare our beloved games.
The industry has been pulling in a huge amount of money for the last decade, if not longer and investors see this and hop on the gravy-train. But the weight of carrying those kinds of 'people' puts pressure on studios and devs to keep raking in larger and larger sums and pretty soon, profit becomes the core-goal instead of the passion for the art. It's why we're seeing so many talented people burning out and all of those well known studios eaten up by publishers.
The crash will be the wake-up call but it's going to come too late for some.
I mean, I can't speak for anyone else here but my buying habits have changed in recent years. If I do buy AAA it's usually pre-owned. I'm loathed to have my pennies go to some fat-cat investor who could care less about the craft.
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Companies making AAA games commit the biggest crime by ensuring that there are no gamers in the Boardroom. I noticed this first with the GameCube. Nintendo had too many old Japanese guys running the company making very poor decisions. I believe that in the late 90s when gaming was fighting for recognition from the mainstream the boardrooms made a few decisions that left a bad taste in gamers mouths. It made the medium into what it is now with bigger profit margins than film and the same recognition in some respects. However, when the boardroom thinks that they are the artists and they are ones setting trends in the industry we have people like EA telling us single player games are dead, and Microsoft trying to stop the used games market. Devs want to make pieces of art for us to enjoy.
Boardrooms without gamers is heretical.
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I don't think may big names will be closing off the backs of this dip, I still think there are enough people around to consume whatever they put out regardless, although in saying that I do think recent trends might force at least some changes. I know it's easy to shit on Battlefield 5, and I'm not saying they should be applauded for this but; when they came out and announced no extra paid content for Battlefield V I think that was a step in the right direction, and a change no doubt forced by current trends and peoples growing animosity towards things like DLC and season passes, I can fully understand though had nothing been said or if the Battlefront 2 fiasco didn't have so much traction, EA would have pushed for every extra penny to be squeezed out of BFV players, and unless things continue as they are; then I could actually see EA do a 180 and this crap make a bigger return in the next instalment of Battlefield (if there even is one).
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Crash, recession, I don't know, I'm not worried. Apparently there was the "great video game crash" in the 80s? Guys, I lived through that and didn't even notice it. I found out about it decades later from Wikipedia. Maybe if you're a software developer for video games you'd need to worry about market dips, but as a consumer? Nah.Originally posted by RevolverGirl View PostAm I the only one here that doesn't want a videogame crash? I think it will impact us more negatively than positively. I dont really see how people would think this is a good thing
https://en.m.wikipedia.org/wiki/Vide..._crash_of_1983
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First, I don't think this is yet really a crash... curious to see if stocks rebound in the New Year...
But if it is? Burn, baby, burn. I'm just sick of the whole bloated, exploitative, trend chasing, pre-order emote DLC for another open world always-online battle royale games-as-a-bad-service, ship-it-now-make-it-good-later state of AAA publishers.
Like, my favorite game of 2018 is Into the Breach.
We have more than enough talent to sustain the industry without the likes of Ubisoft and EA's cringey press conference culture.
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People think it's a good thing because it will shake up the industry and hopefully force companies to develop games the way we want them to. People are tired of the BS that AAA companies have been pulling, so they welcome change, even if it comes in the form of a crash.Originally posted by RevolverGirl View PostAm I the only one here that doesn't want a videogame crash? I think it will impact us more negatively than positively. I dont really see how people would think this is a good thingMy Profile > Edit Settings > Account Tab > Scroll down to "Conversational Detail Options" > Click the Link > Eat a cookie
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I thought about the same thing for quite some time now.
Looking back on the crash that already happened (although it affected mostly the US), I see some similarities but also a few differences.
Everybody and their dog is making games right now. Valve pretty much killed off Greenlight because of all the low quality games flooding the store. I'm not really sure if it has gotten any better though (I ralrely browse the “soon” category these days). On mobile it seems even worse.
The fuckups of the 3A devs just seem to be the icing on the cake this time.
On the other hand (and correct me if I'm wrong): Games as an entertainment medium seem to be way more established in society these days. This may soften the effects of an incoming crash to a certain degree. Look at BFV and FO76. It's not like they didn't sell at all.
I don't know about you guys, but I accumulated a huge backlog (retro and recent). I probably already have games to keep me entertained until my retirement.Steam: Drunken Coder | PSN: Shujo-ha | Nintendo: Just ask | Twitch: Broken_Mirr_or | FFXIV: Marcaux Izac on Omega (EU) | https://www.minds.com/BrokenMirror | The secret key is [Win]+[.]
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Its kind of like alot of businesses no one but save for a few think their idea is gonna be big and those few take high risks and develop an idea lots of people really like and they become huge and win big. The industry grows and like a moth to light is the wild west for awhile. Then it becomes standard and a late majority is into the market and it no longer is as special as it was before and becomes saturated and loses what made it interesting and fun.Resident gamer,anime weeb, tech guy, and meme enthusiast
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