Originally posted by Aidy
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I also believe some games budgets are just too large for the audience they are trying to target. Dead Space I feel is a good example of this or many recent Capcom games where as in order to earn back the money spent is almost unfeasible given the type of title it is. Dead Space for example was a survival horror game which is a niche market so putting millions upon millions into marketing and development may not always be the best idea when it will be very difficult to make it back. Not ever game is CoD levels of audience appeal where it is more feasible to earn back money spent from sales alone.
Those are just my thoughts on this though.
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