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  • Worst Pokemon game?

    What in your opinion is the worst pokemon game made?

    I really never liked Gold and Silver for some reason, I don't quite know why.
    And I really hated Ultra Sun/Ultra Moon, it felt like nintendo was milking in the success of Sun/Moon, and was a complete ripoff in my opinion. There wasn't enough new content to keep me entertained and I still haven't finished it to this day.
    Streamer, Cosplayer, and always a goody-two-shoes in games.
    can find me on twitter, twitch and youtube @ snailtec!

  • #2
    Gold and Silver are fine in my opinion, one of the best if fact, but the remakes, SoulSilver and HeartGold, man those were awful. I made an entire list of why I hate them if anyone is interested and wants to read it, but suffice it to say, I feel like it took steps backwards in so many ways outside of visuals, that it's was a failure of a project.

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    • #3
      I would have to say Sun and Moon and the Ultra versions too i didn't like how they got rid of the gyms. They were also pretty laggy at times especially if you didn't have the new 3ds.

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      • #4
        Anything Gen 6 and up, fairy types are too op. All they needed to do was make them weak to fire types and I'd be fine, but as it stands fairy types annoy me too much.

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        • #5
          To be honest I didn't like Pokemon Black & White story. Don't get me wrong I love the Pokemon (Specially: Zoroark).

          But I don't see my self ever touching that game again.
          ( ´・ω・`)_且~ Would you care to join me for a cup of tea?
          Sips Tea Majeeeeestically!

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          • #6
            I'd go with Ultra Moon, the game is laggy during double battles, Hau was a shit rival rivaling the X/Y ones (and I hated those seriously friendly rivals are awful both in idea and execution). Also if you played OG Moon you have 0 reason to play these games, seriously you shouldn't pay more than the price of a DLC.

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            • #7
              Pokemon go, An update took away the nearest gym and stops 😒

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              • Valkenr
                Valkenr commented
                Editing a comment
                Do you live by the Fukashima Reactor, Hiroshima Memorial or The Pentagon?

              • ethansito
                ethansito commented
                Editing a comment
                Valkenr No, he lives next to the Holocaust Museum

              • TPyro
                TPyro commented
                Editing a comment
                Next to some hippie wellness center and a forest, nearest stop is 5 miles at a portillos. Got no clue where the nearest gym even is lol

            • #8
              Originally posted by RepentantSky View Post
              Gold and Silver are fine in my opinion, one of the best if fact, but the remakes, SoulSilver and HeartGold, man those were awful. I made an entire list of why I hate them if anyone is interested and wants to read it, but suffice it to say, I feel like it took steps backwards in so many ways outside of visuals, that it's was a failure of a project.
              I'm interested, as I'm actually a little shocked to hear that perspective. Gold and Silver were my favorite Pokemon games (I used to replay them every Christmas, lol), and I thought the remakes were perfectly fine. Could just be the nostalgia goggles, though.

              I did not like Diamond and Pearl. The battles felt obnoxiously slow, and it just didn't feel like a step up at all from Ruby and Sapphire to me (aside from the awesome physical/special split for Pokemon moves). Canalave City's music is great, though.

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              • #9
                If we are talking about core series then it has to be Sun/Moon (I haven't played Ultra Sun/Moon however)

                I haven't played it in a couple of years but I remember it being ridiculously easy, even potions are a waste of time because NPCs heal your entire party every 5 minutes. No tricky wild Pokemon or trainers in the whole game except the legendaries which were admittedly hard to catch (just about the only thing they threw in for experienced players).

                Too many cutscenes.

                All the NPCs seemed to be insanely happy all of the time. Could they not have made characters with some...gravitas? Your rival has become your best friend and the enemy organisations have become so cartoonish that Team Rocket look like serious criminal masterminds by comparison.

                I know its a kids game at heart but where is the threat, the danger, having to fight your way out of dungeons full of overpowered Pokemon, having to use your money and your items carefully, having some strategy of how you're going to beat Gyms and so on...

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                • #10
                  The latest Lets Go games. They had some great improvements (removal of HMs and IVs), but they were all overshadowed by that god awful catch mechanic that in my opinion is just another Loot Box (same psycology, repetitive task, random reward), and you can be positive this is more testing the water of how far into the scum Ninendo can go. They're just inching up the line instead of jumping back and fourth over it, further each time, like EA/Activision/ZeniMax(Bethesda). Put in the old catch system and get rid of that easy-mode OP-starter-move trainer, and you'd have a great addition the series, put in some end-game content and you'd have the best IMO.

                  If I was a parent, I would personally be offended that Nintendo thinks my kid is so stupid they have to water the game down that much. I played the original Pokémon Red/Blue when I was 8 and didn't need that many handouts, it was fun to be challenged. Kids are scary smart and figure things out really quickly (ask any parent dumb enough to leave a kid alone with an unlocked smartphone). Yeah, they may cry when they don't win the first time, but they'll get over it and be better for it.

                  I'm sick and tired of video games resorting psychologically manipulative casino tactics to up player engagement, instead of making engaging stories and character development systems you can immerse yourself in. I want to escape, not be enchanted.

                  Clear progression. No RNG.

                  Though, props for getting rid of the actual in-game casino, even if it was just for the E rating. That thing ate up lots of time and Pyen when I was a kid.

                  (Yes, RNG can be used in a good way, like randomly generated end-game content.)

                  #ParticipationTrophyGeneration
                  #VideoGamesArentCasinos
                  Last edited by Valkenr; 12-19-2018, 01:34 AM.

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                  • #11
                    Originally posted by Dannondorf View Post

                    I'm interested, as I'm actually a little shocked to hear that perspective. Gold and Silver were my favorite Pokemon games (I used to replay them every Christmas, lol), and I thought the remakes were perfectly fine. Could just be the nostalgia goggles, though.

                    I did not like Diamond and Pearl. The battles felt obnoxiously slow, and it just didn't feel like a step up at all from Ruby and Sapphire to me (aside from the awesome physical/special split for Pokemon moves). Canalave City's music is great, though.
                    You can read my list of reasons here: https://www.facebook.com/notes/repen...6588436505497/
                    Last edited by RepentantSky; 12-19-2018, 03:50 AM.

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                    • #12
                      Pokemon Trozei for DS. There's no reason for this to exist.
                      "Video Games are hard" - Video Game Journalism being casual AF

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                      • #13
                        Of the ones I've played, I have to say Pokemon Go. I don't see the point in playing such a stripped down version of Pokemon when the real Pokemon games have always been on a handheld, with online functionality if you're just in Go for the community aspect.

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                        • #14
                          Originally posted by Valkenr View Post
                          If I was a parent, I would personally be offended that Nintendo thinks my kid is so stupid they have to water the game down that much. I played the original Pokémon Red/Blue when I was 8 and didn't need that many handouts, it was fun to be challenged. Kids are scary smart and figure things out really quickly (ask any parent dumb enough to leave a kid alone with an unlocked smartphone). Yeah, they may cry when they don't win the first time, but they'll get over it and be better for it.


                          An excellent point. This is how it used to be, anyway.

                          I have not played Lets Go myself, but for me if you remove wild battles then it's no longer Pokemon. It is one of the most integral parts of the whole game...and I don't think it will come back in the next gen. I don't see how it can...because they will be going after this Go / Lets Go audience whose whole deal with Pokemon is just about catching and none of the strategy involved with battles etc... I won't be surprised if they removed trainer battles too and the entire game is just walk from city to city throwing Pokeballs. But with awesome graphics, obviously!

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                          • #15
                            One of the biggest annoyance I've had with modern Pokemon is that your rival is super friendly to you. Blue wasn't particularly douchy, he acted like a regular kid, but he straddled the line just enough to give you motivation to beat him. If the rival is acting super nice and friendly, where's the motivation to win? To become the best? To overcome your RIVAL? If the rival starts out as a complete asshole but sees the light and becomes nice later on, like Silver, that's just fine.

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