I've been playing since '84-'85 roughly... starting with the Commodore 64. We'll call it 34 years... and I'm 38 now, so I'd call that a good chunk of my lifetime.
As for my top five favorites... my answer would likely change depending on the day of the week I got asked, but here goes:
1. Super Metroid - This was the game that really set the standard for exploration and item-based progression for generations to come. It wasn't the first to try to marry all the concepts together, but it was the best.
2. Chrono Trigger - Still my favorite JRPG to date (admittedly nostalgia is a factor) but again a standard-setting title: multiple endings, party management, a cohesive story... it all came together so well.
3. Metal Gear Solid - I flip between the 1st and 3rd games in the series, but... the first was the one that really changed the way I saw 3rd-person tactical shooters, and had that glorious Kojima-ness all over it to boot. Maybe it was a bit heavy-handed with cutscenes (or more than a bit) but I loved it all the same.
4. Super Mario Bros. 3 - Still to this day one of the ultimate platformers, and shifted the entire industry's outlook on what a game could be. This was the original title that showed the world what "polish" meant.
5. The Legend of Zelda: A Link to the Past - Most people usually roll with Ocarina when they bring up the best in franchise. I beg to differ: aLTTP was the foundation that OoT was laid upon, but wasn't compromised by consoles first foray into actual 3D titles - and all the technical hamstringing that went along with it. Ocarina of Time was a great game too, but it did not have the same scope of its predecessor.
I'm realizing here, rather amusingly, that for a self-professed PC gamer there's nothing but older console titles at the top of my list.
As for my top five favorites... my answer would likely change depending on the day of the week I got asked, but here goes:
1. Super Metroid - This was the game that really set the standard for exploration and item-based progression for generations to come. It wasn't the first to try to marry all the concepts together, but it was the best.
2. Chrono Trigger - Still my favorite JRPG to date (admittedly nostalgia is a factor) but again a standard-setting title: multiple endings, party management, a cohesive story... it all came together so well.
3. Metal Gear Solid - I flip between the 1st and 3rd games in the series, but... the first was the one that really changed the way I saw 3rd-person tactical shooters, and had that glorious Kojima-ness all over it to boot. Maybe it was a bit heavy-handed with cutscenes (or more than a bit) but I loved it all the same.
4. Super Mario Bros. 3 - Still to this day one of the ultimate platformers, and shifted the entire industry's outlook on what a game could be. This was the original title that showed the world what "polish" meant.
5. The Legend of Zelda: A Link to the Past - Most people usually roll with Ocarina when they bring up the best in franchise. I beg to differ: aLTTP was the foundation that OoT was laid upon, but wasn't compromised by consoles first foray into actual 3D titles - and all the technical hamstringing that went along with it. Ocarina of Time was a great game too, but it did not have the same scope of its predecessor.
I'm realizing here, rather amusingly, that for a self-professed PC gamer there's nothing but older console titles at the top of my list.
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