Do you believe competitive multiplayer has become overly saturated with complicated user interfaces, tedious in-game weapon building, gimmicky grenades, misc. traps, frustrating randomized weapon caches/drops, and arbitrary game mechanics which only detract from the focus and objective of the game? Or.... Do you believe that competitive multiplayer has evolved over the years and the level of detail regarding weapon building/customization, interface design, player loadouts, and in-game mechanics provide a much more exciting and personable competitive multiplayer experience? Or.... a bit of both?
What are your thoughts fam? What would you like to see stay or go away in these games?
What are your thoughts fam? What would you like to see stay or go away in these games?
. Do you tend to get bored with games once you’ve done all you can do i.e. challenges, characters, missions etc. because it looks like you really commit to a game (more so than your friends :P ). As far as the second point, I’m picking up what you’re putting down, they are important to give a game character and separate it from the pack. Thanks again for your clarifications.
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