I personally think this was the inevitability of multiplayer games. I've lost track of how many times a friend or user would express how much they'd like the idea from a single player game into a match against other players.
I guess in terms of complexities, I like them. I like the learning process as it keeps what I play more refreshed. I think I would have dropped shooters a long time ago if they all had the same nuance as Call of Duty, but I'm happy that there are games like Overwatch, Battleborn and Paladins that use HP systems, games like Rainbow Six Siege that really lend themselves to using the entire map with creativity to gain advantage less you take a ding to the forehead, and games like Battlefield where you have a whole map to consider. Then of course you have your battle royales which work on a complete reset system, creating even ground and works best for people who pray to the RNG gods daily, and then you've also got Splatoon which is an entirely different ball game. I also remember sinking hours into Uncharted 2 MP but avoiding co-op, similar to how I sunk hours into Resistance 2 co-op but avoiding MP. Brrrr that was a rough time. I also like usin the Bow in Monster Hunter which more or less makes the game a shooter.
I don't play Senran Kagura Peach Beach Splash for the gameplay. Just my loneliness.
I feel perhaps the older shooter crowd that grew up playing Doom, Quake, UT, Goldeneye and CS:not GO may find all this a little wanting. I get that, because I grew up with those too. It probably also feels that this stuff only happens in single player shooters now too. I just think that, because there is a storied history of competitive games, hybridisation and customisation become important in defining what your game is. I think it's gonna be hard to get these straightforward games without players thinking it was mobile trash or something stupid like that.
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[POLL] Is competitive multiplayer overly complicated/saturated these days?
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X
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They are not more complicated. Only have more mechanics and a lot of stuff to hide how casual actually the games are. OW it's the epitome of a casual FPS.
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xadu what would you do to improve the experience? More maps, more modes, new game variants etc..?
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MadMummy76 to clarify the Poll question is “Is competitive multiplayer overly complicated/saturated these days?” If you voted “YES” then you are agreeing that it is. I threw in the “Kinda” because some people may be on the fence and indecisive.
Also your game list is pretty hardcore when compared to the competitive multiplayers of today. You’ve been around a while my friend! Those are some intense games regarding multiplayer.Last edited by The Chosen One; 12-22-2018, 10:17 PM.
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All multiplayer feel to me like the same game with a different reskin. I'm disappointed by never making any progress. There is no advance to be made. Even if you are the best player, you are doomed to play again the same map.
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So you pose an OR question, but provide YES / NO as the answers?! That makes no sense, if I reply YES, which part am I agreeing to?
I enjoyed Quake 1, and HLDM, UT, Q3, but nothing since then. So I think the simpler the game the better. I already hated CTF, which was the first multiplayer mode that was slightly more complicated than classic deathmatch.
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