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The end of gaming?
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Short of the end of society itself, I dont think we'll ever see the end of gaming. It's the same with movies, written media etc. We crave entertainment. I agree we've had a bad year in terms of shaky releases and a backlash over shady business practices. However, as long as anyone seeks out escapism and entertainment, we'll have games to play.
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I mean it's not that I'm on the offensive against developers. However the industry is becoming more expensive and lucrative than ever before, which is why microtransactions are more prevalent than ever. Publishers are simply trying to see how far they will push it and I think we've hit a point where people are fucking over it. It shows when we've gone from online subscriptions and DLC packages, to F2P tier payments for the smallest things possible... like save files... wait, Metal Gear Survive wasn't a F2P. . . . . . . .
I've had an idea for a F2P mobile game in mind for quite a whille, where you have a one time buy for a quality of life change for a dollar, and a 30 day seasonal access pass which allows you to do any seasonal event that's ever happened (which wouldn't be available immediately for obvious reasons). Can't even stack them. I'd like to think that's consumer friendly and puts the game in a good light. Otherwise everything the game offers is free.
If I ever do become a developer this is the path that I would rather take. It feels bad watching these people loving the money making that it makes them lose sight of what's important here, building a solid relationship with consumers. It's why I bite the bullet and pay more at places like EB Games, because those people are amigos, even if I know I could get it cheaper online. Maybe I'm still decently pure.
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Amen to that mein freund! I sure hope so there will be a mass shift from the consumers who will drown out the Virtue signaling and teach greedy companies a lesson like that stunt they pulled with that Pirate game mentioned by Jeremy!
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MakeGamesGreatAgain You say you want to teach games without pushing politics down people's throats....yet your YouTube videos are full of pushing politics down people's throats (enemies are Antifa thugs, feminazis and other pejorative terms). You do know that just because it is politics you agree with, that doesn't stop it being politics, right? To teach games without forcing politics (including your own) then maybe stick to more classical gaming tropes.
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It takes people who can rally around something.
Exclusively Games is a great first step.
The next step is for people like myself to teach video game development and help the next generation of game developers to be more politically neutral while listening to all our customers, like yourself. That way they can avoid the political rankings of indie developers on the left, and the indoctrination camps called colleges and universities who teach game design.
The virtue signalling will start to end, trust me.Last edited by MakeGamesGreatAgain; 12-30-2018, 05:05 PM.
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@Noobc0re
The problem with many indie game developers is they came together while the Internet was starting to create echo chapters. I read Zoey Quinn’s book on how she got involved in Game Development and what she ‘experienced’ during GamerGate, so there was a trend towards that already.
Also, while I took animation in college it was being backed up there. Our ‘ethics’ teacher kept on going on about the weirdest things, like how some guy cheated on his wife through Second Life, and the kid who didn’t eat and drink for 36 while playing WOW who died. At the time, it was okay to pushback on that - but I wonder now.
One of the post secondary schools who had a game development program, the University of Technology in Ontario, was in the news a couple of years ago with the ‘how not to rape women students’ pamphlets that was approved by their board of directors. I wonder how much more authoritarian it is now compared to 2008, and how much more Sarkeesian’s politics are infused into their ethics class?
That’s one of the reason’s why I am creating my YouTube/BitChute channel. Teach people how to make video games without all the fucking politics pushed down our throats. If you want to put them into your game, go for it, I won’t push people into it through classes that are there only to guilt people. They also get a college level education on how to develop games absolutely free of charge.
Hopefully, I can create a place where politically neutral video game developers can work together to just make fun games with good stories and interesting game play.Last edited by MakeGamesGreatAgain; 12-30-2018, 05:00 PM.
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If the continuous shafting(cash grab by greedy corporate slugs in"__________fill in the blanks") as mentioned by Jeremy not to mentioning the creeping presence of NPCs into game content releases (made a post concerning toning done of already M rated games in Japan by Sony America), this issue might just happen unless the industry self corrects and breaks away from the yoke of greed and virtue signaling.
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There needs to be another industry crash at least for aaa publishers it is the only way things will improve
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And it is why game developers, like myself, like to come to these kinds of forums to hear about your scutiny.
While I am working on my first game title right now, I’m sure to learn from all of you and create the best game I can create based upon all your feedback.
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