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The end of gaming?

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  • Matcam89
    started a topic The end of gaming?

    The end of gaming?

    As someone who listens to a fair amount of Youtube it has begun to occur to me how negative a lot of the gaming news is. It seems like as Youtube and other various forms of media become the norm for getting news, That there has been an ever increasing amount of negative news - Have we entered in an era of truly bad games? or are we just being convinced or pulled into the idea that everything is bad?

    or is it the fact that only the Bad games are getting the attention of Youtubers and others because that's what gets the clicks?

    I found myself getting more into Youtube because i was finding lots of great content about good games but it seems my feed has become more and more filled with negative rants? I am all for a bad game getting what it deserves..

    But now talks of a new video game crash? Really? for every bad game there have been 2 or 3 Good or decent game released...People really need to stop promoting this fear, negative mentality, Doom and gloom mentality

    Lets give the bad games a beating but lets also acknowledge the Good and Decent games that need promoting

  • GenKaan
    commented on 's reply
    Listen to a audio book based on that concept (The Marshmallow Test) and is some fascinating stuff. The focus is on delayed gratification, something we desperately need in this day and age!

  • Neverused
    replied
    There's a channel called Laymen(Layman?) gaming, and they have made videos where they actively thank all of the crappy devs for their view count and for bringing subscribers to their channel. 2018 is the year that corporations ate a lot of humble pie, if there wasn't so much negative press, then they would have pressed forward with starwars slotmachine 2. There is little doubt Bethesda is feeling a huge burn from their "game", Battlefield V ate the "historically accurate, but as we would have liked history to be" bullet.

    I love monster hunter world, I saw so many positive comments and posts for God of war and Spiderman, I got sick of seeing them. Everyone knows that when they buy Cyberpunk they are going to get a full gaming experience. At the same time EA is dropping a free demo for anthem because they know they torched any remaining good will toward them, they need to get it back and they need that game to sell well.

    While most of the attention has been negative, the outcome has been a message from the gaming community that these practices aren't ok and we as a community aren't going to accept them.

    Leave a comment:


  • TakahiroSama
    replied
    Bad news usually gets more attention in just about all forms of media. I wouldn't go so far as saying there will be a game video crash any time soon. Gaming is becoming more and more mainstream. Now a lot of it is due to mobile gaming and casual gamers playing on their phones but still, the industry is rising on all fronts be it pc/consoles or mobile. People are also being more aware of AAA companies' practices and holding them responsible for those decisions and "voting with their wallets", which is a good thing. This also translates on game reviews, in which games are getting more flak for predatory practices like microtransactions and things of the sort. I think ultimately it will make companies review those decisions in future games (as an example Capcom just went back on their decision of displaying ads on street fighter V ingame) but not lead to any crash.

    Leave a comment:


  • MakeGamesGreatAgain
    commented on 's reply
    I agree with you.

    BioWare was my favourite game developer in the 2000s, no small thanks to NeverWinter Nights, with the aurora toolset that had me captivated for months at a time, working on adventures I wanted to make with it.

    I think they learned just as much from the creator community surrounding NWN as the community learned from them. You can see it in KOTOR and Jade Empire.

    Then EA bought them.

    BioWare who said there was going to be a DA:O toolset included created one that couldn’t be used to create unique content. All creativity crushed by EA who was only out for profit, not thinking, hey BioWare knows that kind of toolset kept NWN alive for 4 years. Imagine all the copies of the game and DLC we could sell if a DA:O lasts 4 years!

    And now BioWare doesn’t even listen to the fans anymore.

    They use too, and they didn’t even have to go far to find out what fans like in comfort, because their fans wouldn’t be bashful on what modules were great and horrible made by other people in NWN.
    Last edited by MakeGamesGreatAgain; 01-01-2019, 02:09 AM.

  • Phabe Jewell
    replied
    Guys, Remember back in the day where digital copies of games were 10$ cheaper than the physical versions? I miss those days.

    Leave a comment:


  • MakeGamesGreatAgain
    commented on 's reply
    It’s comments like yours that inspire me to keep working on developing games on my own right now, and teaching people how to make video games (because nobody learns more than the teacher).

    Hopefully, Exclusively games can bring back some sanity to gaming and we can all have fun again.

  • MakeGamesGreatAgain
    commented on 's reply
    Quick Fixes never work.

    I often talk about a psychological experiment that was done with 8 years olds to show this. 1000s of 8 year olds were invited to talk to a psychologist, who asked a bunch of questions for them about how they feel about different things. Then the psychologist left a cookie with them, and told them if they could wait until they came back to eat the cookie they would get a second cookie. Some ate the cookie, and some didn’t.

    10 years later, they were all asked back, and those who ate the cookie were doing far worse than those who waited.

    Quick fixes never solve anything. It takes blood, sweat and tears to change things and that can take years, but it is far better than the quick and easy approach.

  • MakeGamesGreatAgain
    commented on 's reply
    Monetization seems to have gotten way out of control. I remember when BioWare introduced Premium Modules for about $5 from a store within NWN.

    Then it was $10 DLC in Mass Effect.

    Then it was multiple DLCs for $10 in DA:O and other games.

    And the DA:I and ME:A had loot boxes for multi player.

    And for MMOs, I liked it when games with monthly subscription made it easy and gave us a $200 permanent account and that was it.

    Now so much has been tied to it.

  • Skyturtle
    replied
    This year has been pretty dry. All of the negative new is good for consumers cause it means companies will learn and know that can't make a bad game. There is so flak to games that is undiserved but overall it's just been a bad year.

    Leave a comment:


  • FelixMordou
    replied
    I don't think gaming's anywhere near dying. We're in an era where Indie is King and the AAA titans are proving themselves to be incapable of managing, and are collapsing under their own weight.

    Society is nothing if not cyclical. I don't know if you were around at this time, but gaming DID almost die in the US back in the 70's because AAA titans were doing what they're doing now. Shoveling out crap to make money. We may not see an E.T. level event, but we're certainly looking at these industry mammoths in their death throes. As these dudes shovel out more shit, more people get turned off gaming, etc. etc. etc.

    But unlike last time, the tools to make games are more accessible than ever. There's a reason you see small teams like Nicalis getting the attention they do. Because there are teams and companies dedicated to making good games, and there's a lot of them. Sure, Fallout 76 was garbage, but there's a ton of indie games that can easily take its place. Sure Battlefield 5 sucked, but again, there's an indie title for you to fill that slot.

    Long and short, if gaming's dying, it's only because the "cornerstone" companies are, and I say good riddance.

    Leave a comment:


  • Animusisters
    replied
    For some reason it is strange that people still want to charge full price for games that didn't came out recently.

    Leave a comment:


  • GenKaan
    replied
    I think that "back in the days" people were looking for recommendation and the sources you could find that information was limited. It took a forum like a paper to get the information out and the market wanted to find out what was good. Now all it takes to get your opinion out there is a $100 smartphone. So the pool of information is larger and it seems humanity is stuck in a negativity vortex, that is what sells now. Doom and gloom, the world is about to crash and burn. You should be angry and if you somehow avoided that then there are a million reasons to

    The overall quality has gone down with the huge amount of new actors on the gaming scene. On top of being a constantly growing market there are bound to be both old and new actors who look for a quick fix. That on top of the vast majority of new games are "follow ups" (squeal, prequel, reboot, remastered, DLC) makes the situation looking grim

    All is not lost. But we relay on the market (people) to get wise. So its not 100% lost, just 99% lost. The market has all the power but people refuse to open their eyes and take back the power. If we would stop buying CoD version 143,231,220 then they would stop making them. Its that simple but yet it seems so far away. People still pre-order games even after being burnt so many times

    In the end Im still hopeful that things will turn around. If there is hope it lies in the proles

    Leave a comment:


  • Tech_0ne
    replied
    It's not just gaming news, how often is the normie news good? It's always more profitable to report on the bad stuff.

    And no It isn't the end of gaming, it's bigger than it has ever been and the vast majority of gamers pay little to no attention to the youtube scene.

    Leave a comment:


  • -_-
    replied
    The end of gaming isn't here folks. And alot of the good devs smell the burning fire, and leave quickly to get into new studios, typically.. better ones. The big 3 idiots this year seem to be Activison / Blizzard, churning out as many pay to win mobile games, and EA for continuing it's downward trend to satisfy feminists & "legal gambling" for kids (aka lootbox/lootcrate)...

    Bethesda (which should know better...) for making insane claims of their new game being ground breaking, fun, and yet... it's just a complete failure. The game is riddled with bugs (a joke todd made during it's preview), it lacks a story completely, nearly all the content is copy-pasted from Fallout 4 on a aging engine that is nearly 20 years old now. They broke all the lore, the enemies spawn constantly, and the "Break it Early Test Application" wasn't a beta as much as a preview of your typical bethesda game. (Except... modding is NOT allowed.) There's so many things wrong with this game, and everything related to it. You could easily write a book. But in my mind, if they retain all those idiots over there, without even one held accountable.. I think Starfield and Elder Scrolls 6 will be a even bigger flop.

    The better games out there to play aren't really talked about because they sell themselves... Red Dead Redemption 2's single player game a perfect example of what happens when you release a game when it's ready, and make sure it's a darn good consistent experience. I'm edging my bets on "The Outer Worlds" being a good RPG, for the time being, I'm going to give Atom RPG a try. Gaming isn't dead, it's just the egotism of bigger publishers' destroying their IP, and losing touch of what gamers are after.

    Leave a comment:

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