Originally posted by isturbo1984
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When a game is well made, there are many different ways to play it. Most importantly, there are many sub optimal ways to do it badly. So there is an incentive to do it better. That's what makes a game a good game. That's why chess will never die. It doesn't have a "story".
Bad game design is when the developer thinks of a single way in which the game must be played. At worst, the "game" is just a movie which stops playing if the user doesn't press the play button (press "W" to keep watching what happens or the character dies).
If watching a video of another person playing the "game" spoils it, then it is a bad game, badly designed, and developers deserve to lose sales when potential players watch the game in youtube and don't need to play it.
A game is not a movie. Is not a story. The player makes the story.
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