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What game takes the prize for having the worst micro-transactions.

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  • What game takes the prize for having the worst micro-transactions.

    Let's have a small contest to figure out what game has the worst micro-transactions, so anyone looking at this forum knows what games to stay away from.
    If you like me, that's great! If you hate me, that's cool, just don't hide it.

  • #2
    Arma 3 has not exactly bad microtransactions but the DLCs are pretty expensive and are basically required because most servers require the DLCs. Many items can't be used some vehicles around the world are off linits and you sometimes get full screen watermarks. Arma is a great game but has some annoying DLCs. So when buying the games expect to buy it with the $60 plus DLCs.

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    • #3
      Originally posted by Skyturtle View Post
      Arma 3 has not exactly bad microtransactions but the DLCs are pretty expensive and are basically required because most servers require the DLCs. Many items can't be used some vehicles around the world are off linits and you sometimes get full screen watermarks. Arma is a great game but has some annoying DLCs. So when buying the games expect to buy it with the $60 plus DLCs.
      Yeah, however since I believe I got in a a humble bundle, I got the game and DLC at a discounted price, making me not really notice it as much, but looking on its Steam page I see what you mean.
      Yeah expensive DLC sucks, and mentioning DLCs, the Sims games are also notorious for their large amounts of overly expensive DLCs and extras. If you were to buy the game and all the DLCs at a normal price, the game would easily be over like 200 dollars.
      If you like me, that's great! If you hate me, that's cool, just don't hide it.

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      • #4
        Should I say Fallout 76? The In-Game store is a joke, Bethesda is selling you some PNG files at $20
        ACEMAN

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        • #5
          Originally posted by Aceman View Post
          Should I say Fallout 76? The In-Game store is a joke, Bethesda is selling you some PNG files at $20
          I forgot about Fallout 76's ridiculous micro-transactions, at this rate Bethesda will make EA look like a charity organization.
          If you like me, that's great! If you hate me, that's cool, just don't hide it.

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          • #6
            How about Gran Turismo Sport for the PS4? What makes it so bad, is it is a first party exclusive. The game allows you to cheat and just buy any car in the game for $5 a pop. Breaking progression and taking away the competitive edge in online. But it's Sony so... we'll just ignore that ans talk about Fallout 76 some more.
            "You can take the politics out of the forums, but you can't take the snowflakes out of the internet "

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            • #7
              Call of Duty (Advanced warfare I think) only because I think it was the first AAA dev to add gameplay advantage into loot boxes. They put insanely overpowered guns that you could obtain through completely random boxes.

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              • #8
                Id say EAs Galaxy of Heroes on mobile. Worst pocket picking ive ever seen £99 for a 4 star Mace Windu character.

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                • aileron
                  aileron commented
                  Editing a comment
                  Please tell me you meant 0.99

                • Vespo27
                  Vespo27 commented
                  Editing a comment
                  I've played ones that are much worse than GOH... at least with GOH you will eventually be able to grind out everything in the game, even though it will take months. You won't be able to prepare for the events properly without spending, but once you get a few matched squads leveled up enough it becomes viable for free players if you don't feel the need to be top dog in the arena.

              • #9
                A game with potential that has been totally FUBARed, a game initially billed as a follow-up to STALKER: SURVARIUM.

                The purchases are not as bad but they pile up too fast and when its over, you can easily accrue 50 to 100$.

                Premium currency, premium weapons that are objectively better than others, consumables, stamina system. TOO much stuff to be bought for the game to be remotely fun.

                Whatever you love, I probably hate.

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                • #10
                  Vega Conflict (hybrid mobile / pc game) - you have six fleets to work with, any fleet worth using will take something like 24 hours to repair, and you can only repair one fleet at a time, so unless you use lots of purchased currency, you end up playing for a few minutes then repairing for a few days once you get past low to mid level. If you're not prepared to coin up, you'll just get spammed by people who have deep pockets relentlessly. The latest technology upgrades are gated behind time limited events that last maybe 3 days, which are next to impossible to do without the latest/greatest tech and/or lots of in-game currency. They even blatantly designed the UI to encourage accidental coin expenditures and refused to implement a confirmation dialog. They basically sandwiched a button that will spend potentially large amounts of in game currency between two other UI buttons that are very commonly used... on the mobile platforms, these buttons are small enough that if you have adult sized hands, you will certainly hit the wrong one evntually. When asked to take measures to mitigate this, the developer initially was open to discussion, then suddenly took a 180 and said it couldn't be implemented due to unforseen technical limitations, then proceeded to close/delete/etc any further posts asking to revisit it even though it was acknowledged as a big problem.

                  I stayed in that game as long as I could stand, more for the fact that I was part of a great core team of people who had been together through a few other games, eventually, that wasn't enough to keep me playing even as a casual/free player because the experience was made completely frustrating, and the games forums became completely toxic, with the community managers shutting down any threads that even had valid complaints, and users divided into people that rsee Ted the over monetization, and the people who appeared to have bottomless wallets telling free players to "coin up or shut up".

                  the game quickly degenerated, and all focus shifted to monetization being prioritized over basic game design principals.

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                  • #11
                    Fire Emblem: Echoes has pretty scummy DLC practices... I mean, at least you *get* relatively decent content, but it's so overpriced, the store itself recommends that you buy the more "cost effective" bundle packs whenever you try to buy an individual item.

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                    • #12
                      Originally posted by Vespo27 View Post
                      Vega Conflict (hybrid mobile / pc game) - you have six fleets to work with, any fleet worth using will take something like 24 hours to repair, and you can only repair one fleet at a time, so unless you use lots of purchased currency, you end up playing for a few minutes then repairing for a few days once you get past low to mid level. If you're not prepared to coin up, you'll just get spammed by people who have deep pockets relentlessly. The latest technology upgrades are gated behind time limited events that last maybe 3 days, which are next to impossible to do without the latest/greatest tech and/or lots of in-game currency. They even blatantly designed the UI to encourage accidental coin expenditures and refused to implement a confirmation dialog. They basically sandwiched a button that will spend potentially large amounts of in game currency between two other UI buttons that are very commonly used... on the mobile platforms, these buttons are small enough that if you have adult sized hands, you will certainly hit the wrong one evntually. When asked to take measures to mitigate this, the developer initially was open to discussion, then suddenly took a 180 and said it couldn't be implemented due to unforseen technical limitations, then proceeded to close/delete/etc any further posts asking to revisit it even though it was acknowledged as a big problem.

                      I stayed in that game as long as I could stand, more for the fact that I was part of a great core team of people who had been together through a few other games, eventually, that wasn't enough to keep me playing even as a casual/free player because the experience was made completely frustrating, and the games forums became completely toxic, with the community managers shutting down any threads that even had valid complaints, and users divided into people that rsee Ted the over monetization, and the people who appeared to have bottomless wallets telling free players to "coin up or shut up".

                      the game quickly degenerated, and all focus shifted to monetization being prioritized over basic game design principals.
                      that company made a far worse p2w game before vega conflict called battle pirates as the events they held where you could win the next best ship hull were short enough that unless you played 24 hrs non stop you would run out of time due to excessive repair times plus you couldnt build the a fleet of the best ships before the next event because it took to long unless you spent money to speed the builds up...kixeye is one of the worst companys for p2w/microtransations ive ever seen

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                      • Vespo27
                        Vespo27 commented
                        Editing a comment
                        Interestingly enough, Kixeye was shifting people over to Vega Conflict from the Battle Pirates team as they started really tightening the screws on monetization. The really hilarious part was when. Thierry founder got on a livestream interview and said that the last thing they wanted to do was paint the players into a corner and expect them to coin their way out of it.... then proceeded to paint players into a corner and expect them to coin their way out.

                    • #13
                      For me it's a toss up between Dungeon Keeper mobile and FF All the Bravest.

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                      • #14
                        I tend to avoid games with microtransactions and freemium gameslike the plague, so I'm not really in for the game itself, but if I had to vote for the worst single microtransaction I would vote for the 1$ red circle reticule in Black Ops 4.
                        Yet I see that there is a nice list of candidates in this thread.

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                        • #15
                          Was removed due to controversy but can also count on RIFT on having very crazy micro-transactions any time of the year.

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