Announcement

Collapse
No announcement yet.

HOT TAKE! Piracy

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Aidy
    replied
    Originally posted by Ice-Flame View Post
    The very next word was "but" How is that not taking me out of context?
    Because what followed the "but" was irrelevant to the arguments I was making. If you want to agree with the argument I am making, and then add a rebuttal to arguments I'm not making, then that rebuttal is kind of irrelevant in the grand scheme of things.

    Originally posted by Ice-Flame View Post
    I rebutted the problem of which piracy is overblown to
    I made no comment about that. Not saying your opinion on it isn't valid, but it's not a counter argument to anything I've actually said which is why I didn't address it. I'll address it now if you want though...how much piracy there is is irrelevant. The point I was making was that if everyone did what the pirates are doing then the system would collapse, ergo it's not hard to come to the conclusion that piracy is wrong. If the AAA industry vanished overnight you say you'd still have games due to indie developers. But you wouldn't...because whatever caused the AAA industry to collapse (I assume you mean piracy?) would then cause the indie industry to collapse, or at the very least stagnate and die, because the same problems would infect that industry too. I haven't heard of Print and Play but from what you are saying the makers of the games are giving permission for the game to be copied\duplicated so it's nothing like piracy at all. If you genuinely think making a copy of something that the makers wants you to copy and has given you permission to copy is the same thing as copying something that the maker doesn't want you to copy and has not given you permission to do so then I have to seriously question your ethics and morality.

    Leave a comment:


  • Jargoyle
    replied
    I have only pirated one game. I paid for it and it did not work because of the DRM. Trying to get it to work, I also found out that it had a 3 install limit.
    So got a crack that ran perfectly.
    Since they treated me, the legitimate consumer as a pirate, I was forced to go to the pirates to receive a working and superior product.

    DRM has never once stopped a game from being cracked.

    Leave a comment:


  • Ice-Flame
    replied
    Originally posted by Aidy View Post

    I didn't take them out of context, you essentially agreed with what I said. I did mercilessly crop you, but I didn't take you out of context.
    The very next word was "but" How is that not taking me out of context? I conceded one point and you didn't even have the decency to acknowledge one whole sentence. Here, let me help you since you have trouble reading things you don't agree with.

    Originally posted by Ice-Flame View Post

    but they don't. It's obvious that the industry is doing just fine despite the fact that piracy exists. There's a right time to pirate and a wrong time to pirate. And even if the AAA game industry vanished over night, we would still have games. You act as if no one would ever make video games if they couldn't do it for a living, but fan games, mods, and freeware prove that just isn't true.

    Also, have you heard of Print and Play games? They are versions of board games where you can print out everything you need to play the game at no cost. This is essentially the same as piracy, except that the company who made the game give out the print and play. If a product is good, people will be willing to give support, because we know it allows for more games to be made. This is true for video game piracy.
    you see, the rest of my post was what is known as a "rebuttal" which is a counter argument that takes into account the holes in an opponents arguments. I rebutted the problem of which piracy is overblown to, the fact that video games can survive without the surrounding industry, the losing of sales to a free version of the product, and the mentality that pirates are greedy jerks. The fact that you had trouble reading past the first two words means that I'm here wasting my time trying to show you a different perspective, while at the same time allowing myself to remain open to a different mindset

    Leave a comment:


  • Aidy
    replied
    Originally posted by Ice-Flame View Post

    There's nothing funny about taking 2 words out of context so you can look like you won an internet argument. It's just pitiful.
    I didn't take them out of context, you essentially agreed with what I said. I did mercilessly crop you, but I didn't take you out of context.

    Leave a comment:


  • Ice-Flame
    replied
    Originally posted by Aidy View Post

    Yeah, but it wasn't as funny.
    There's nothing funny about taking 2 words out of context so you can look like you won an internet argument. It's just pitiful.

    Leave a comment:


  • Aidy
    replied
    Originally posted by Ice-Flame View Post

    I can do that too.
    Yeah, but it wasn't as funny.

    Leave a comment:


  • Ice-Flame
    replied
    Originally posted by Aidy View Post
    I'm shitposting,
    I can do that too.

    Leave a comment:


  • Aidy
    replied
    Originally posted by Ice-Flame View Post

    You're right
    We got there in the end.

    Leave a comment:


  • Aidy
    replied
    Originally posted by Phabe Jewell View Post
    actually, make a coherent argument that isn't "copypasta anti-piracy opinions"
    You start by making an argument that isn't copypasta piracy justifications.

    Leave a comment:


  • Ice-Flame
    replied
    Originally posted by Aidy View Post
    And if everybody pirated, where would the gaming market be? There wouldn't be one. If the whole system would collapse if everyone did what you do then what you're doing is wrong. End of story.
    You're right, but they don't. It's obvious that the industry is doing just fine despite the fact that piracy exists. There's a right time to pirate and a wrong time to pirate. And even if the AAA game industry vanished over night, we would still have games. You act as if no one would ever make video games if they couldn't do it for a living, but fan games, mods, and freeware prove that just isn't true.

    Also, have you heard of Print and Play games? They are versions of board games where you can print out everything you need to play the game at no cost. This is essentially the same as piracy, except that the company who made the game give out the print and play. If a product is good, people will be willing to give support, because we know it allows for more games to be made. This is true for video game piracy.

    Leave a comment:


  • Phabe Jewell
    replied
    But there's that everyone isn't pirating.

    Pirates have never even made a huge dent in sales contrary to what the media has falsely spread.

    >nb4 again muh car stealing

    actually, make a coherent argument that isn't "copypasta anti-piracy opinions"

    Leave a comment:


  • Aidy
    replied
    Originally posted by AnarchyInBlack View Post
    It's pointless to try to argue with people like Aidy , who feel they are the end-all, be-all shining paragon of video game justice.
    You give me too much credit. I have a job and I expect to get paid for that job, and I simply want that courtesy extended to everyone.

    Originally posted by AnarchyInBlack View Post
    Since the dawn of video games, there have been those who would circumvent traditional means to create, obtain and play them, and has anything happened to the gaming market?
    And if everybody pirated, where would the gaming market be? There wouldn't be one. If the whole system would collapse if everyone did what you do then what you're doing is wrong. End of story.

    Leave a comment:


  • AnarchyInBlack
    replied
    It's pointless to try to argue with people like Aidy , who feel they are the end-all, be-all shining paragon of video game justice. Only winning move is to ignore their ilk.

    Since the dawn of video games, there have been those who would circumvent traditional means to create, obtain and play them, and has anything happened to the gaming market?
    No.
    Like Phabe Jewell said, consumers will always outnumber those who would pirate or emulate, and no circle logic of "Would you download a car?!?!" is going to change that.
    As I stated above, this issue is no longer a legal one, but a moral one. Do, or do not, end of story.
    /thread
    Nothing to see here, boys.

    Leave a comment:


  • Aidy
    replied
    Originally posted by Phabe Jewell View Post

    >still hammering that car thief strawman

    you can stop shitposting now
    When your arguments sound ridiculous by simply re-framing them then that's not because I'm shitposting, it's because your arguments are ridiculous.

    Leave a comment:


  • Ice-Flame
    replied
    Originally posted by Aidy View Post

    You're suggesting that this is the main form of piracy and people pirating games that are available to buy is "only a few cases"?
    Proportionally speaking, Yes I am. After all, if piracy was truly so bad that the majority of piracy is on games currently for sale, then how chould Nintendo have sold Super Mario Bros 3 10 different ways? Each time they made enough money to say "Let's do that again!"

    Leave a comment:

Working...
X