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  • #16
    Katawa Shojo was made by 4chan so it is possible but what you need to do is make sure it's a simple game
    I'm crawling deeper and deeper into backlog hell

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    • #17
      Sure, sounds cool. If you can find something we can agree on, then that's great. However like others have said, make sure it starts out simple. Plus if it's a simple game you will more likely be able to utilize the of cheap or free gaming tools that are scattered around online, making money not too big of an issue.
      If you like me, that's great! If you hate me, that's cool, just don't hide it.

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      • #18
        great idea, wrong community, lol.
        "You can take the politics out of the forums, but you can't take the snowflakes out of the internet "

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        • #19
          Originally posted by Blue Stinger View Post
          This happens all the time. I can't count the number of community-made games I came across, all of them were projects, none of basically came to fruition. The part people love the most is brainstorming, basically telling others what they would like a video game to be. When it comes to development, the problems start to arise and the projects never go past the simple "who does what" step.

          If you want a community driven project, and let's assume you're already on the same page as to what game you want to make, you'd need a chief of project (expect fights for people who just want to be the boss). You'd need to plan in advance EVERY SINGLE DETAIL !

          Take a single variable : $max_money
          Should it be private ? Public ? Constant ? Protected ? A mix of those ?

          Someone alone in front of his PC while everyone else is sleeping need to know what he can and cannot do.

          And if someone changes his mind or missed the memo and would like to have more money than what you've already agreed to ? Then you lose 2 hours trying to settle a pointless argument over whether or not the maximum amount of money should be raised...

          Any idea of how many variables are needed for a game ? A sh*t ton !

          Then some people would just start to give up, some other would make a crappy job etc etc etc. There are so many reason this could fail that hoping it would work is naive (no offense).

          Again, what people love the most in this is the idea of pitching the game, convincing themselves they're going to finally make their own game (maybe become rich and/or famous), I don't blame them. What you can do, is creating a topic called "pitch us the game of your dream" ! That would basically have the same outcome.
          Also, if you decide to contract someone to do some work for your project, you need to make sure every detail of what they own and what you own is in the fine print of the contract. If only so we never have another alex Mauer incident.
          Like my troll posts? Buy me a game! https://store.steampowered.com/wishl...08/#sort=order

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          • Blue Stinger
            Blue Stinger commented
            Editing a comment
            Yeah, good point. My best friend created a software used by the biggest French companies and only made around $125 000 !!!

        • #20
          Have you heard of Project Stamina ?
          It's currently a community developing game which is a successor to the dead game Gigantic.
          The game was amazing tho.
          They have a discord also.
          https://www.youtube.com/channel/UCTR...1kQVuWQ/videos
          Eat a cookie

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