Originally posted by skywalker0957
https://onlinealchemy.wordpress.com/...-social-games/
A few highlights:
- Solitary play: just playing by yourself, ignoring others around you
- Onlooker play: noticing others around you, but not doing anything with them
- Parallel play: implicitly recognizing the play of others around you, doing some of the same things and playing in the same cognitive space, without overt social interaction. Think of two kids building sand castles near each other that resemble each other, even though they never said a word or joined together at all.
- Associative play: light social interaction with others nearby, but without involving play as a topic or structure
- Cooperative play: socially interacting and organizing using play as a structure on which to build these interactions. Note that this implicitly includes competitive play, as the social structures involved necessarily require in-group (our team) and out-group (the other team) interactions.
With games becoming more mainstream, the percentage of casual players is increasing, leading to less social interaction.
Anyways....just an observation, I could be completely off the mark.
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