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In response to Mark Darrah's Tweet On Anthem

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  • Lehran
    replied
    Originally posted by Cosmocalypse View Post

    Whooshh

    I think the point went over your head. It's the equivalent of saying Doom Eternal will suck because Bethesda made Fallout 76...
    Fallout 76 was clearly a failure on the development side, not the publisher. The Bethesda studios dev team and the Doom team are completely different groups.

    How exactly does a publisher that looms over your shoulder questioning everything you do and demanding gameplay changes not affect the game according to your logic?
    It's the equivalent of saying why doesn't Rareware just stop making bad kinect games.

    Leave a comment:


  • Lehran
    replied
    Originally posted by Cosmocalypse View Post

    A game where you unlock cosmetics as a reward for accomplishing things in game? What are you talking about? Oh, you mean Anthem? Because you're describing Anthem.

    Again, you are claiming EA will deliberately contradict what Bioware said and change the microtransaction or DLC structure of the game post launch. Can you give ONE example of this showing there's at least a precedent for this kind of behavior?

    Nearly $90 for Goldeneye would have included a 10% sales tax and that was at Walmart - not a trunk. Even so, if it were $69.99 that's the equivalent of $100 today and about 1/10th the content of a modern big game release.

    This isn't a single player game. It's a live service game with free content updates and DLC. God forbid they sell some in-game skins to offset some of that maintenance cost.
    Yeah EA needs to plead poverty for server costs. Get out of here with that argument, they're selling a AAA game at full price, and you know what I meant by accomplishing things in game and are playing dumb. You used to unlock skins in game from completing the sidequests, gathering collectables hidden across the map, or completing difficult tasks in the game. All that does now is give you achievements for a virtual measuring contest now. If you want to unlock cosmetics in a modern game you need to painfully grind some sort of virtual currency by playing the game longer then you work your job to get one thing.

    Also using the N64 game as an example still after I explained why that is misleading is just dumb. Not to mention if you want to count for inflation you can apply that to literally anything you can buy and the price will be wildly different.

    Leave a comment:


  • ethansito
    replied
    We could agonize about whether or not we should pre-order Anthem, or we could wait for it to be finished and get reviewed. A quote from a favorite comedian of mine comes to mind in situations like these: "Don't be a hero."

    Why be the guy who buys an unfinished product? That is just asking to be let down, punished for your good faith in the developers.

    Instead, be the guy who buys the finished product, who knows exactly what he is getting. (I also like to wait for steam sales on games that are good :P )

    This post goes against the grain of the thread, but I feel that this is an option that should be pointed out.

    Leave a comment:


  • ethansito
    commented on 's reply
    I agree with Overloaded_Wolf. This topic is completely about video games, so it belongs here.

  • xadu
    replied
    I had seen a LOT of games, and I learned to trust my intuition when I see a demo.

    The game feels really bad. Really, really bad.

    It is a lot of grinding, arcadey, pointless. The fighting mechanics are one of the worst ever made. The enemy AI is nonexistent.

    The iron man style of flight is retarded, and totally unphysical. There is no mechanics for flight. It is just a free 3D camera, with a puppet as excuse. The scenario is just a V form corridor, which is the design used on the most primitive consoles, because they hadn't enough power to do anything else than two walls.

    The graphic design is also shitty. Everything is out of proportion. The Oh-I'm-so-powerful effects on the sponge bullets are ultra corny.

    It may have an AAA budget, but is not an AAA game. It is the kind of I-barely-can-release-something-resembling-a-game kind of garbage made by amateur small companies trying to enter the market of a barebones console.

    Whoever is in charge of that "game" has no real interest in games. He just got the job, and is nothing but a job for him.

    Leave a comment:


  • Teratus
    commented on 's reply
    Words I live by ^^

  • Animusisters
    replied
    Don't like it, don't buy it. Not a difficult concept.

    Leave a comment:


  • Teratus
    replied
    At this point I think there's more than enough evidence to say that EA has consistently proven itself incapable of releasing good games.

    Leave a comment:


  • Cosmocalypse
    replied
    Originally posted by Lehran View Post

    I'm sure that Bullfrog, Mythic, Westwood, Maxis, and Pandemic would agree with you that EA doesn't affect development at all. They certainly don't put teams on projects completely out of their wheelhouse then shut them down for failing, that might be borderline retarded.
    Whooshh

    I think the point went over your head. It's the equivalent of saying Doom Eternal will suck because Bethesda made Fallout 76...

    Leave a comment:


  • Cosmocalypse
    replied
    Originally posted by Lehran View Post

    There used to be a time when you would unlock cosmetics as a reward for actually accomplishing things in the game like. Selling them guts any unique challenges to unlock cosmetics and incentivizes making unlocking them for free as much of a grind as humanly possible. It's just cosmetic is a weak argument from someone too complaisant with what they've been being shoveled for over ten years.

    When this game doesn't meet expectations EA is going to be EA and do everything they can to get every penny from you disregarding past statement altogether. When showing them progress on a single player Star Wars game they said "Fifa made X amount of money this year, where's your version of that?" The fact that people can look at the entire history of EA and still buy their games is the reason why these companies treat us like morons.

    Also I don't know who you were buying your games from but if they're being sold out of the trunk of a car you probably aren't getting a good deal. Nintendo was the last company to raise pricing from the old standard 49.99 to the new standard 59.99 after everyone else. Using the N64 as an example is intentionally misleading as to the game price at that time because of the price of the carts vs discs and nobody wanting to create cart versions of their games. The second Nintendo switched to discs wit the Gamecube the prices on their games stopped fluctuating and when back to the normal 49.99, and $90 is an exaggeration, that game went from 49.99 to 69.99 at most. Not to mention that the game wasn't cut into a hundred pieces to be given to you at an additional cost for preorders, dlcs, and special editions. You already have armors skins and a "legendary weapon" behind a preorder and special edition with this game, but I'm sure that wont be anything like when they gave upgraded items to people who preordered battlefront unbalancing the game on day one.
    A game where you unlock cosmetics as a reward for accomplishing things in game? What are you talking about? Oh, you mean Anthem? Because you're describing Anthem.

    Again, you are claiming EA will deliberately contradict what Bioware said and change the microtransaction or DLC structure of the game post launch. Can you give ONE example of this showing there's at least a precedent for this kind of behavior?

    Nearly $90 for Goldeneye would have included a 10% sales tax and that was at Walmart - not a trunk. Even so, if it were $69.99 that's the equivalent of $100 today and about 1/10th the content of a modern big game release.

    This isn't a single player game. It's a live service game with free content updates and DLC. God forbid they sell some in-game skins to offset some of that maintenance cost.

    Leave a comment:


  • Zoltor
    replied
    Originally posted by Cosmocalypse View Post

    I wouldn't know. But I don't judge games before they come out. And it doesn't mean a lot to say "EA hasn't made a good game" since EA is a publisher. The game is made by Bioware. I hated Biowares's last game, but that has nothing to do with Anthem.
    ​​​​​​
    ​​​
    Sigh, EA is one of those publishers that while know absolutely nothing about game design, feel the need to micromanage the game design. It may say Bioware next to developer, but make no mistake, Bioware Isn't by any means making the game they came up with, they're making the cash grab initiative game EA wants, "how EA wants it" Nothing meaningful to gameplay is of Bioware's design, It's all EA..

    Hell It's bad enough EA does this, but to make matters worse, they don't even know how to use their talent(for lack of a better word, the talent left Bioware a long time ago), otherwise they wouldn't be making Bioware develop a MMO styled online multiplayer game lol. Then like I just thouched on, to add to Anthom's problems, the talent Bioware once had, has long since left(check out The Banner Saga for instance. Stoic was formed from Biowares writers).



    Leave a comment:


  • Lehran
    replied
    Originally posted by Cosmocalypse View Post

    I wouldn't know. But I don't judge games before they come out. And it doesn't mean a lot to say "EA hasn't made a good game" since EA is a publisher. The game is made by Bioware. I hated Biowares's last game, but that has nothing to do with Anthem.
    ​​​​​​
    ​​​
    I'm sure that Bullfrog, Mythic, Westwood, Maxis, and Pandemic would agree with you that EA doesn't affect development at all. They certainly don't put teams on projects completely out of their wheelhouse then shut them down for failing, that might be borderline retarded.

    Leave a comment:


  • Cosmocalypse
    replied
    Originally posted by Zoltor View Post

    You do realize, EA hasn't made a good game since like 2007 right? EA's track record Isn't good.
    I wouldn't know. But I don't judge games before they come out. And it doesn't mean a lot to say "EA hasn't made a good game" since EA is a publisher. The game is made by Bioware. I hated Biowares's last game, but that has nothing to do with Anthem.
    ​​​​​​
    ​​​

    Leave a comment:


  • Lehran
    replied
    Originally posted by Cosmocalypse View Post

    It's a live service game with all DLC free for $60. I paid nearly $90 for Godeneye on N64 in the '90s. I don't think you realize how cheap games are today compared to how it used to be. I don't see any good argument against cosmetic skins for sale that can also be earned in game without spending a dime. They have been transparent about microtransactions from the start. You claim they are going to go back on that later. Can you show me one example of them doing that before?
    There used to be a time when you would unlock cosmetics as a reward for actually accomplishing things in the game like. Selling them guts any unique challenges to unlock cosmetics and incentivizes making unlocking them for free as much of a grind as humanly possible. It's just cosmetic is a weak argument from someone too complaisant with what they've been being shoveled for over ten years.

    When this game doesn't meet expectations EA is going to be EA and do everything they can to get every penny from you disregarding past statement altogether. When showing them progress on a single player Star Wars game they said "Fifa made X amount of money this year, where's your version of that?" The fact that people can look at the entire history of EA and still buy their games is the reason why these companies treat us like morons.

    Also I don't know who you were buying your games from but if they're being sold out of the trunk of a car you probably aren't getting a good deal. Nintendo was the last company to raise pricing from the old standard 49.99 to the new standard 59.99 after everyone else. Using the N64 as an example is intentionally misleading as to the game price at that time because of the price of the carts vs discs and nobody wanting to create cart versions of their games. The second Nintendo switched to discs wit the Gamecube the prices on their games stopped fluctuating and when back to the normal 49.99, and $90 is an exaggeration, that game went from 49.99 to 69.99 at most. Not to mention that the game wasn't cut into a hundred pieces to be given to you at an additional cost for preorders, dlcs, and special editions. You already have armors skins and a "legendary weapon" behind a preorder and special edition with this game, but I'm sure that wont be anything like when they gave upgraded items to people who preordered battlefront unbalancing the game on day one.

    Leave a comment:


  • Zoltor
    replied
    Originally posted by Cosmocalypse View Post

    LOL. The game isn't even out yet but it's a POS. And please show me that $200 version of the game...
    You do realize, EA hasn't made a good game since like 2007 right? EA's track record Isn't good.

    Leave a comment:

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