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[Discussion] Morality in games

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  • #16
    I really think there should be no limit to creative freedom. When it comes to kids, it's really up to the parents discretion as to allow their kids access. It winds me up to no end to hear parents omitting all responsibility to what their kids are viewing.

    I was playing Doom 2 at the age of 4 or 5. However I also spent a lot of my childhood with a home made bow and an air rifle. I was taught the realities of life and death at a young age and understood the consequences of taking a life (a small critters, we weren't that feral)

    At some point we have to take responsibility for ourselves and those in our care.
    I'll leave Loot boxes and predatory business practices out of this as I believe this to be a different facet entirely.
    Have you ever thought about registering as a sex offender just so your friends won't bring their kids over to your house?

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    • #17
      Well I have noticed over the years that when given the “choice” the evil path is in a single word weak. Often all the perks the evil path has is weaker or penalize the players. The game called Infamous has a moral system, Idealy the Good path should be as strong as the bath path as you are free to choose what path you walk. If a person wants to be as powerful as they want the good path is the best option as they have the best abilities perks.

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      • #18
        I have no problems with game developers putting gratuitous violence in their games, but if it's extremely disturbing, like Hatred, I might not play it. Just because I don't play it, doesn't mean I have an issue with others playing it though. I play games with gore all the time, heck, I love The Evil Within, and that game is crazy gory, but sadistic violence towards innocent people sometimes bothers me. I think it also has to do with how realistic it is. For example, The Evil Within takes place in a dream world, and the violence is so over the top unrealistic it doesn't bother me as much as a game where you are torturing and killing people in a realistic manner. The torture scene in GTAV bothered me, but I powered through it to play the rest of the game. If the torture in GTAV was a normal game mechanic as opposed to a one shot deal, I might have stopped playing however. In the end, video games are an art form, and I believe there should be no restrictions or censorship on art.

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