So I know everyone gets something different out of video games. We all have our reasons for playing, from wanting a good story, to escaping reality for a bit, to doing wacky stuff with no recourse in reality, but I recently had a thought. Well, more of a realization.
My wife and I play games for different reasons.
Now this should not be a new thing for me, but it took watching her get frustrated while climbing a thorn-covered Tower in Breath of the Wild for me to get it. She simply does not get the moment of triumph when she conquers a challenge. I will happily sit for hours and beat my head against a puzzle or a tough enemy in a game, trying different things until I work it out, because that's fun for me, but I also take a very John Carmack approach to games as a whole. Story is meant to be there, but it's simply not that important.
She, however, plays exclusively for the story, not for the challenge. If a game becomes frustrating, she hands the controller over to me, and then becomes even more frustrated when I finish the trial on one attempt. This brings a bit of a disconnect to enjoying games with her, because I find story-based games to be rather boring. They focus too much on cut-scenes and narrative rather than good gameplay and what I consider to be actual fun.
After all, it isn't fun to have a bad guy die in a cutscene. I'd rather cut him down myself.
So I pose this question to you guys. Why do you play games? What do you get from the games you enjoy? Is there anyway to bridge this gap between skill-based gaming and story-walks?
My wife and I play games for different reasons.
Now this should not be a new thing for me, but it took watching her get frustrated while climbing a thorn-covered Tower in Breath of the Wild for me to get it. She simply does not get the moment of triumph when she conquers a challenge. I will happily sit for hours and beat my head against a puzzle or a tough enemy in a game, trying different things until I work it out, because that's fun for me, but I also take a very John Carmack approach to games as a whole. Story is meant to be there, but it's simply not that important.
She, however, plays exclusively for the story, not for the challenge. If a game becomes frustrating, she hands the controller over to me, and then becomes even more frustrated when I finish the trial on one attempt. This brings a bit of a disconnect to enjoying games with her, because I find story-based games to be rather boring. They focus too much on cut-scenes and narrative rather than good gameplay and what I consider to be actual fun.
After all, it isn't fun to have a bad guy die in a cutscene. I'd rather cut him down myself.
So I pose this question to you guys. Why do you play games? What do you get from the games you enjoy? Is there anyway to bridge this gap between skill-based gaming and story-walks?
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