‘Microsoft Excel’ Is Now A Strategy Game
- ‘Civilization’ recreated in Microsoft Excel as ‘[Cell]ivization’.
- Created in just a week.
- The future of gaming at work safely?
In my many years of gaming, I’ve seen everything from the awesome to the awful. But every now and then, something strange appears on the horizon. What can be considered more strange than using Microsoft Excel to recreate one of the most iconic strategy series Sid Meier’s Civilization? Impossible, I hear you say. But if there’s one thing we know now by 2019, it’s that nothing is impossible and all it takes is determination and skill to achieve anything you want. Even if that desire is using a program that is mostly a spreadsheet pack mule to most users, as the base for a video game.
Which brings us to [Cell]ivization, a basic version of Civilization that is as weird as it is impressive. I’ve seen Excel used for a lot of things, but I’ve never seen it used for a video game. User s0lly has released version 1.0 with the following description;
This is my first game in Excel, with the first iteration (v1.0) created in just around a week for the OLC CODEJAM 2019
The gamejam’s theme is destruction, which is apt for this game’s v1.0 iteration, given that the only way to win is to destroy the opposing team.
The game is very light on features (basically just build units and attack the opposition), but I will add on additional features – DLC you could call it – if people are keen to see more!
The game currently features:
– Two player game (BLUE vs GREEN), in a hot-seat environment
– Move units around using WASD
– Move the camera around the world map independently of unit movement
– Build different unit types in cities using 0-6 keys
– Multiple unit types available, each with their own statistics, with some having special abilities ( see the “Tiles” tab)
– Unit movement speed is dependent on the ground it traverses
– Build new cities to produce more units, more often
– One world, with a close-quarters or larger / longer game setting available
– Fog of war
Version 1.0, along with instructions to get you started, are available on itch.io. Color me impressed, I wonder how many people are going to try to boot this up during a nine to five workday instead of using solitaire to kill some spare time?