New Maps and Masterminds for ‘Resident Evil Resistance’
- Two new maps revealed, a casino and park.
- Two new Masterminds from different titles.
- Included with Resident Evil 3 Remake.
Ever since the reveal of Resident Evil Resistance, originally being called Project Resistance, Resident Evil fans have been divided on the title. Capcom claims it’s a new branch in the Resident Evil series, but the gameplay reveal at TGS 2019 left fans of the series with more questions than answers. The producer on the title did make a statement over the polarizing reception, claiming that branching the series out was important. In September, we learned that the title would have a single player mode, which we would later learn was Resident Evil 3 Remake.
Still, some felt the multiplayer footage looked rough, and I became even more excited for the possibilities. Now, with the highly anticipated Resident Evil 3 Remake set to release, Capcom is providing more information on the upcoming mode. If you’re unaware, Resident Evil Resistance is a 4v1 multiplayer mode where four people try to survive, escape room style, and another player is the Mastermind, a being who litters the map with enemies from the Resident Evil universe. We’ve now learned, thanks to the PlayStation Blog, of some additional maps and Masterminds. The new maps are: the Abandoned Park and Casino, and the new Masterminds are; Alex Wesker from Resident Evil Revelations 2 and Ozwell E. Spencer from Resident Evil 5.
The Abandoned Park is described as a horror-themed park that’s located on the outskirts of Raccoon City. The park was abandoned when zombies and other bio weapons began to wreak havoc, and it’s the perfect nightmare for players to experience. The Casino used to be an entertainment sector for thrill seekers, but now it’s the playground for Masterminds. Players will find that the slot machines still operate, and there are chips thrown across the floor. This map has been designed to tell an eerie tale of how hastily deserted it became during the downfall of Raccoon City. The developers had the following to say:
“Spencer is the type of Mastermind who is always lurking in the shadows, and letting others do his dirty work. We decided that instead of directly controlling a bioweapon as his signature skill, we wanted to do something a bit more indirect. Since a big part of his toolkit focuses on ways to delay and redirect Survivors as well as reduce their remaining time, we thought the Disintegration Field would be perfect for him.
“The cooldown is much shorter than other bioweapons, and only does damage to the Survivors – the creatures he places are unaffected. He’s able to constantly redirect Survivor movement to his advantage by changing the stage’s layout, and it also changes the pacing of gameplay with Spencer compared to other Masterminds. Instead of one big game changing moment, he slowly but steadily wears out the Survivors.”
Are you excited for Resident Evil Resistance? Is this a mode you find yourself looking forward to? I love Resident Evil, and the entire concept of this mode sounds fantastic. Anything is better than Umbrella Corps, and I’m eager to give this mode a try. Especially since it comes free with Resident Evil 3 Remake. To stay up to date on everything surrounding Resident Evil, make sure to follow Capcom on Twitter, Facebook, Instagram, and their official website.