‘Ocarina of Time’ Is Being Remade in the Unreal Engine
- Multiple locations and character models fully rendered and animated.
- Music and sounds effects in place.
- Combat is choppy, but implemented.
CryZENx, creator of N64 remakes, is currently in the process of making the Ocarina of Time in the Unreal Engine. The project isn’t fully polished yet, but it still looks pretty damn good. In videos throughout this article, you’ll see Hyrule Field, Kokiri Forest, Saria, Kaepora Gaebora, as well as a few enemy types, all fully animated in the Unreal Engine.
The project has been in development for long enough, and is getting enough views, that there’s no way Nintendo isn’t aware of it by now. But so far, it has managed to evade their litigious fury. Whether it will reach completion, and then become available for download without being slapped with a cease and desist remains to be seen.
If you like this project, and you want to support its creator, he has a Patreon at the following link. With enough support, a downloadable version of this modernized Ocarina of Time will soon be a reality.