Exclusively Games is supported by its audience. When you buy through links on our site, we may earn an affiliate commission.

Read More

‘Project Genesis’ Available Now 

  • Pick it up on Steam Early Access.
  • Will cost players $29.99.
  • A team-based PvP action title.


Developer 8 CIRCUIT STUDIOS have released their indie action sci-fi multiplayer space first person shooter Project Genesis on PC via Steam Early Access for $29.99. For those who love team-based PvP action, you’ll find lots to enjoy in Project Genesis. The title aims to separate itself from other entries in the genre by combining ship to ship combat with simultaneous FPS close quarters battles.

Project Genesis is set during a time of unprecedented change. Players will discover that in the 21st century, ancient technology has been discovered. From a lost civilization, there has been a breakthrough in recreating it, bringing in the gravitational warp. This new capability changes humanity forever, giving access to three great human achievements: space travel, generic advances, and artificial intelligence. From here, artificial intelligences are sent into the far reaches of space in order to begin the necessary precautions to begin colonization. Out in the Thresh, the name of the frontier of explored space, various old factions and rivalries have ignited between the forerunner A.I. The fight over the only remaining scarce resource of biological human consciousness has begun. Other features are as follows:

  • Designed with the FPS player in mind, space combat is played in third-person with free look targeting – steer the ship and freely aim the weapons at targets. 
  • The flight model is simple and designed without complicated flight controls. 
  • Weapons are easy to use, targeting and HUD are built to be intuitive and clear.
  • The First Person Shooter mode uses standard WASD controls common FPS combat games.
  • The emphasis in Project Genesis is seamlessly merging these two modes without having to adjust to new control configurations and viewing perspectives.
  • Spacecraft and avatar designs set up familiar relationships—tank, support, dps, etc.—but synergies and solo viability are always in mind.
  • Boost and sprint, shields, recharge and cell capacities, weapon loadouts, countermeasures, abilities, utilities/throwables create a lot of levers. 
  • The rest is dominated with weaponized support craft in space.

Are you excited for Project Genesis? Will you be giving it a shot? If you’ve managed to already play it, what are your impressions? Would you recommend it? For other indie titles to keep an eye on, make sure to check out Strategic Mind: Blitzkrieg, LIT: Bend the Light, and MindSeize. To stay up to date on Project Genesis, make sure to follow the developers on Twitter, Facebook, Discord, YouTube, and their official website.