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Resident Evil 5 is One of the Best Co-Op Games of All Time

Yes, I’ll say it. Resident Evil 5 is one of the most unfairly dismissed titles in video game history.

It followed the hugely celebrated, and quite possibly best game in the Resident Evil series, Resident Evil 4, and fans were made to wait four years between the two games.

This is just one of many reasons why Resident Evil 5 is considered to be one of the lesser games in the franchise. This and the fact that players who wanted to play on their own had to put up with an annoyingly bad A.I. companion, and the entire game was all-in-all just more of the same that players had already enjoyed four years prior.

But upon returning to the game with a real-life human being to play as Sheva, Chris Redfield’s partner, I realized Resident Evil 5 is not just one of the best Resident Evil games, but also one of the best co-op games of all time.

“More of the same, but not as good,” was a common complaint with regards to Resident Evil 5, but “more of the same” with the bonus of being able to play with a friend was actually a good idea for once.

Unlike Fallout 76, it kind of worked.

Sure, you’re not going to get the same level of tense horror when you introduce another player to the mix, but that doesn’t mean it’s bad.

Taking down Resident Evil’s signature bosses with a friend is a jolly good time. Working out which player takes which items was also a nice change to managing inventory on your own. Even having to watch your partner’s back when shit inevitably hits the fan is fun, and miles better than the few levels in Resident Evil 4 where you had to babysit Ashley from being dragged away by hooded cultists.

I remember Resident Evil 4 for the phenomenal atmosphere, and tense horror, which mainly came about when you had to run for your life from a mob of pitchfork-wielding villagers infected with Las Plagas– gun useless because you’d already used up your precious, limited ammo.

I remember Resident Evil 5 for having some good, authentic action-horror fun with a friend, and being able to discuss strategies for navigating an area, or beating a boss, in the real world.

Whereas Resident Evil 4 sucked me in for tens of hours, utterly immersed, Resident Evil 5 kept me tethered between two worlds: the first in-game, and the second in the real world. And that wasn’t necessarily a bad thing.

Okay, like most, I do prefer the former. Resident Evil 4 is easily the best game in the series, followed by Resident Evil 2: Remake, for those very reasons. But Resident Evil 5 was a fun, more light-hearted, and refreshing experience.

To put it in the same category as the sixth game, which should be permanently removed from Resident Evil history, is borderline blasphemy.

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