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Summary
  • Developer: 4A Games
 

Review: I want to start this review with the big elephant in the room and get it out of the way so that the situation surrounding the game isn’t the focus of this review. I dislike Epic Games Store. I dislike their practices, especially with this game. If it weren’t for the fact that I had gotten this game for free from a friend I wouldn’t have played it. I can explain the whole situation again, but many already… Expand

Review: I want to start this review with the big elephant in the room and get it out of the way so that the situation surrounding the game isn’t the focus of this review.
I dislike Epic Games Store. I dislike their practices, especially with this game. If it weren’t for the fact that I had gotten this game for free from a friend I wouldn’t have played it. I can explain the whole situation again, but many already have and I am not about to go beat a dead horse over and over again. I just find it important to bring this up as it did directly influence my opinion about if you should BUY and play the game right now or wait until it gets released on steam.
Now, on the with the actual review of the game.
Metro Exodus is a great game. I’ve sank multiple days (counting actual 24 hour days) into playing the game, completing it and getting the different endings. Gameplay-wise it’s more of the same old metro you know and love: awesome gun-play, interesting mutants and some real spooky stuff. But around that much has changed. In this review there will be some spoilers but only from the first ‘true’ level. The first level you go to is a swamp-like area called the Volga where mutants roam and general human population lacks. I’ve had a few memorable moments there.
The first is a side mission where you go up an old oil(?) silo where a Demon nest is located. You slowly sneak up to a sleeping Demon whom, from time to time, wakes up. The moment that demon woke up I was well and truly shitting bricks. Crouched and not even moving a muscle, waiting for the beast to nap again, I was terrified. When he went for his nap I moved closer to the nest just so I could finish the side mission… But you ask, why would you have to go to a Demon nest just to finish a side mission? Because a little girl’s teddy bear was scooped up by the Demon and taken to its nest. So I grabbed that teddy bear, crouched slowly and steadily to a zip line ready to take me out of there, attached myself and booked it out of there.
The second is when you have to get a powered rail car. The terminal where this rail car is stored is COMPLETELY infested by the new mutants: the Humanimals. You first go inside by water, seeing bodies hanging by rope, lit by green light coming from various fungi. You move up and down, left and right that terminal to eventually end up at the rail car. But the road to that rail car is a long and arduous one. Hordes of Humanimals and multiple environmental obstacles try to stop, hurt and/or kill you. You can find a lot of bodies strewn about the place, making it quite obvious to figure out that the Humanimals have been using this place as a feeding ground. The reward from all this? A drivable rail car that is actually quite fun to use!
On to the rest, The graphics have really improved, giving my trusty GTX 980 a good run for its money. I do however have a little negative side-note on this I will get to later.
I’ve really only had that isolated Metro ‘walking the dank, dark tunnels’ feel in two levels. The level after the Volga and the last level. There is however a silver lining to this statement: It wasn’t a bad thing. It felt completely different moving from point A to point B through the swampy lands of the Volga but in a good way. I was way more fearful of ending up a mutant’s dinner than I was back in the Metro. So, even though it’s different, I say they’ve done very well in creating the areas.
I can only really fault Metro Exodus for three things.
1. The Humanimals are like the Ghouls of Fallout 4. Over used and in later levels feeling a little as filler.

2. Though the graphics have REALLY improved, however I cannot say the same about the animations between non-playable characters. When looking at interactions between Anna and her father Miller, for example, I couldn’t help but remind myself of Call of Duty 4 Modern Warfare when it came to the animations. Not a huge minus but it is still noticeable.

3. This is less a pure negative more a ‘I understand why but I dislike it’. In previous Metros you instantly got feedback on moral choices. In this one however, you don’t. If you first play the game, you don’t yet know that the ending of each level is different depending on your moral choices. This makes you feel like you’re doing good whilst really, you are not (at the least, if you’re going for the good ending). As I said, I understand why the removed the instant feedback (You know, save-scumming and all that) but I would’ve preferred more of a middle ground between what is now and what it was back in Metro 2033 and Metro Last Light.

All in all, an awesome game to play. I can truly say that it is worth the hassle of waiting another 9 months (as of time of writing) to buy it on steam as it’s a great addition to anyone’s game library. Close

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