‘Skullgirls 2nd Encore’ for Xbox One Indefinitely Postponed
- No word if Xbox will ever get a version.
- Nintendo Switch version still coming in October.
- Already available on PlayStation 4.
Anyone who has been looking forward to picking up Skullgirls 2nd Encore for Xbox One will need to look for a different version. Developer Lab Zero Games and publisher Skybound Games has officially announced that the Xbox One version has been postponed indefinitely, and this stems from unforeseen developmental and production challenges. As someone looking forward to this version, it’s disappointing. With that said, the Nintendo Switch version finally has a release date, and that’s the version I will now be getting.
If you don’t know what Skullgirls is, it’s a 2D fighting game that has all of its animations, backgrounds, and character models hand drawn. In Skullgirls, you’ll face opponents one on one, two versus two, or three versus three. Upon its release, the game received high praise from both critics and gamers alike, with everyone agreeing that its mechanics were fantastic, its graphics and music spectacular, and its story great. At first, the limited roster was criticized, but with each character being completely unique from one another, that was quickly forgiven.
The game’s story centers around the Skull Heart. This is a special artifact that can grant any wish to any woman who can find it. Each of the cast has their own desires and plans and all fight to collect the Skull Heart for their wish. Should a woman with an impure soul collect and use the artifact, she will be transformed into the next Skullgirl. The Skullgirl is a malicious monster bent on unfathomable destruction.
Skullgirls began as a passion project of artist Alex “o_8” Ahad and fighting game fan and tournament participant Mike “Mike Z” Zaimont. When the two met, Mike had been developing a fighting game engine on his own time, and Alex had several unused character designs and ideas of how he would like to make a fighting game. The two of them would officially begin working on their new fighting game project in 2008, with engine development and pre-production beginning the following year. From here, the game expanded beyond anyone’s expectations.
While news surrounding the Xbox One version is disappointing, at least we have the Nintendo Switch version releasing on October 22nd. The PlayStation 4 and PS Vita already have the game available to play and PC players can get it through Steam here. If you’ve never played Skullgirls, I cannot recommend it enough. To stay up to date with the game, make sure to follow the developers on Twitter, Facebook, and their official website.