Summary
  • Developer: Cryptic
 

Review: Star Trek Online launched February 2, 2010. From Cryptic & Atari as a subscription based RPGMMO, but was later sold to Perfect World Entertainment and changed to a Free to Play model. While not as obnoxious as other games about what they want you to pay for, they do try to get you to open your wallet. Technically you can earn everything in-game but the grind to do it that way is excessive. They mainly try to sell… Expand

Review: Star Trek Online launched February 2, 2010. From Cryptic & Atari as a subscription based RPGMMO, but was later sold to Perfect World Entertainment and changed to a Free to Play model. While not as obnoxious as other games about what they want you to pay for, they do try to get you to open your wallet. Technically you can earn everything in-game but the grind to do it that way is excessive. They mainly try to sell you ships and keys to open lockboxes. The ships are more powerful than the basic ones you get when leveling, so they make no bones about being P2W. Which is fine by me as long as the company is up front about their business model. You CAN do all the content in the game w/o paying for it or getting an OP ship or gun. While I've not played any of the truly obnoxious AAA games, cause I'm not a FPS guy, I feel that STO is fairly balanced about needing money to operate the game while not holding back 'the game' you play if you don't pay them. I'd say the most obnoxious money grab they do is offering extra inventory space for money. While not a big thing, it can be a constant irritant.

While not a AAA game by any means they do a decent job. (Of course, comparing games to the current crop of AAA Devs doesn't hold alot of meaning anymore,) The game has space and ground combat. Space being it's strong suit. The game has some bugs that have been around for years. They had to discontinue their Player Created Mission Builder "The Foundry" cause no one still working there could keep it running w/o excessive manpower.

I know I've poo-poo'd STO a lot so far, but I've been playing it since it came out, so it must give me something, right? Let me just end on some Pros/Cons

Pros:
*Free to play
*No content behind paywalls.
*Pretty good character creation ability
*a lot of story missions to run through w/ related 5-man 'dungeons'
*ground and space missions
*multiple times a year they do special events where you earn a special max tier ship with very minimal grinding. (less than 3 mins a day for 25 days type of thing)

Cons
*9yr old game and it kinda shows it
*The game has bugs, nothing HUGE, but some have been around for years.
*Most of the missions are just go here - kill this.
*Cryptic seems to devotes more time to making thing for their loot boxes than they have content in the last couple years.
*It is a F2P MMO game so there is grinding to get things.

In conclusion: If you like Star Trek (really the #1 reason to try STO) and RPGMMO type games, it's worth trying. Costs you nothing but hard drive space to try it.
Just playing through the story missions will take you many hours, so you can play at your own speed. You can team up during the story missions, but they are designed for solo play along with your NPC "away team." Close

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