Archives

  • Read More

    Reviews Need to Change

    The scoring system in reviews has become an arbitrary system that has become less about the games and more about personal beliefs and self-interests. They’ve also caused countless arguments between gamers because of the discrepancies of what a game is given sometimes versus what it’s perceived to deserve. Social media is littered with arguments that…

  • Read More

    The Advantages of a Guild Meeting—MMO Buddies IRL

    I’ve been leading a guild on World of Warcraft for the better part of four years now, rounding down. We’ve been around since the end of the Mists of Pandaria expansion, and we’ve seen our share of ups and downs. One night, however, as my guildies and I were hanging out on Discord, someone suggested…

  • Read More

    Phantasy Star Online 2: Eight Years Too Late

    At E3 2019, during the Xbox E3 Briefing, Microsoft and Sega made the rather surprising announcement that Phantasy Star Online 2 would be releasing on the Xbox One and Windows PC in Spring of 2020. Some fans of the Phantasy Star Online series rejoiced at this sudden announcement. Others, like myself, feel that this announcement…

  • Read More

    Gaming: a Mental Health Disorder

    The World Health Organization has added a new disorder to its list, and it’s gaming. That’s right—gaming can now be considered a mental health disorder. The symptoms of this disease are an inability to stop oneself from gaming, to be so completely consumed into gaming that all other aspects of your life descend into chaos….

  • Read More

    Analyzing EA’s Move From Single-Player to Multi-Player

    In 2017, EA made the decision to pull their resources away from single-player games and focus more heavily into multiplayer and games as a service experience. They used Mass Effect Andromeda’s poor sales and consumer reaction as an example, cancelled their linear-looking Star Wars game that at one point had Uncharted series creator Amy Hennig…

  • Read More

    Stadia: My Thoughts on its Potential

    There is a division between gamers and their feelings towards Google’s entry in the video game market with their subscription-based service: Stadia. There are many reasons to be concerned for this service, it’s future, and it’s longevity. Some criticisms hold some merit, but I do believe that Google can find an audience, a market, if…

  • Read More

    Is Sony Finally Opening the Walled Garden?

    Fortnite,  Dauntless, and now the upcoming Call of Duty: Modern Warfare (2019). What do these titles have in common? They feature complete cross-play between PlayStation 4, Xbox One, and PC, with some of them also expanding to Nintendo Switch and Mobile Phones. Right now, we are looking at more games breaking down walls than ever…

  • Read More

    Can Fallout 76 Be Saved?

    At launch, I enjoyed Fallout 76 for what it was. I had fun playing with friends and strangers alike, leveling, exploring, and since I’m a junkie for building mechanics, when I could get them I spent a lot of my time just trying to make my C.A.M.P. layout something special. Overall, I found it a…

  • Read More

    Sony’s Censorship Policy

      Sony has implemented a set of guidelines for games released on their platform that censors more risqué elements within them. According to an interview with The Wall Street Journal, this was mostly due to them wanting to get in front of, and prevent, any potential backlash from social and global audiences around the world…